In iOS 7, the document directory of the iOS simulators can be found in:
/Users/Sabo/Library/Application Support/iPhone Simulator/
However,
Try ~/Library/Developer/CoreSimulator/Devices/
in Appdelegate, put this code to see Document and Cache Dir:
#if TARGET_IPHONE_SIMULATOR
NSLog(@"Documents Directory: %@", [[[NSFileManager defaultManager] URLsForDirectory:NSDocumentDirectory inDomains:NSUserDomainMask] lastObject]);
NSArray* cachePathArray = NSSearchPathForDirectoriesInDomains(NSCachesDirectory, NSUserDomainMask, YES);
NSString* cachePath = [cachePathArray lastObject];
NSLog(@"Cache Directory: %@", cachePath);
#endif
on Log:
Documents Directory: /Users/xxx/Library/Developer/CoreSimulator/Devices/F90BBF76-C3F8-4040-9C1E-448FAE38FA5E/data/Containers/Data/Application/3F3F6E12-EDD4-4C46-BFC3-58EB64D4BCCB/Documents/
Cache Directory: /Users/xxx/Library/Developer/CoreSimulator/Devices/F90BBF76-C3F8-4040-9C1E-448FAE38FA5E/data/Containers/Data/Application/3F3F6E12-EDD4-4C46-BFC3-58EB64D4BCCB/Library/Caches
It is correct that we need to look into the path ~/Library/Developer/CoreSimulator/Devices/.
But the issue I am seeing is that the path keeps changing every time I run the app. The path contains another set of long IDs after the Application string and that keeps changing every time I run the app. This basically means that my app will not have any cached data when it runs the next time.
Just write bellow code in AppDelegate -> didFinishLaunchingWithOptions
Objective C
#if TARGET_IPHONE_SIMULATOR
// where are you?
NSLog(@"Documents Directory: %@", [[[NSFileManager defaultManager] URLsForDirectory:NSDocumentDirectory inDomains:NSUserDomainMask] lastObject]);
#endif
Swift 2.X
if let documentsPath = NSFileManager.defaultManager().URLsForDirectory(.DocumentDirectory, inDomains: .UserDomainMask).first?.path {
print("Documents Directory: " + documentsPath)
}
Swift 3.X
#if arch(i386) || arch(x86_64)
if let documentsPath = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first?.path {
print("Documents Directory: \(documentsPath)")
}
#endif
Swift 4.2
#if targetEnvironment(simulator)
if let documentsPath = FileManager.default.urls(for: .documentDirectory, in: .userDomainMask).first?.path {
print("Documents Directory: \(documentsPath)")
}
#endif
Output
/Users/mitul_marsonia/Library/Developer/CoreSimulator/Devices/E701C1E9-FCED-4428-A36F-17B32D32918A/data/Containers/Data/Application/25174F64-7130-4B91-BC41-AC74257CCC6E/Documents
Copy your path from "/Users/mitul_marsonia/Library/Developer/CoreSimulator/Devices/E701C1E9-FCED-4428-A36F-17B32D32918A..." go to "Finder" and then "Go to Folder" or command + shift + g and paste your path, let the mac take you to your documents directory
If your app uses CoreData, a nifty trick is to search for the name of the sqlite file using terminal.
find ~ -name my_app_db_name.sqlite
The results will list the full file paths to any simulators that have run your app.
I really wish Apple would just add a button to the iOS Simulator file menu like "Reveal Documents folder in Finder".
The simulator directory has been moved with Xcode 6 beta to...
~/Library/Developer/CoreSimulator
Browsing the directory to your app's Documents folder is a bit more arduous, e.g.,
~/Library/Developer/CoreSimulator/Devices/4D2D127A-7103-41B2-872B-2DB891B978A2/data/Containers/Data/Application/0323215C-2B91-47F7-BE81-EB24B4DA7339/Documents/MyApp.sqlite