So I have an application running node js with socket.io as a backend and normal javascript as frontend. My application has a login system which currently simply has the clie
For socket.io v1.2.1 use this:
io.use(function (socket, next) {
var handshake = socket.handshake;
console.log(handshake.query);
next();
});
Old thread but assuming you store your jwt token/session id in session cookies (standard stuff) this gets passed to the server by default anyway when doing handshake (socket.io-client) I've noticed. Is there anything wrong with just getting the auth information for the handshake (via middleware or on.connection) via cookie? eg.
io.on('connection', function(socket) {
// assuming base64url token
const cookieStr = socket.handshake.headers.cookie
const matchRes =
cookieStr == null
? false
: cookieStr.match(/my-auth-token=([a-zA-Z0-9_.-]+)/)
if (matchRes) {
// verify your jwt...
if ( tokenIsGood(matchRes[1]) {
// handle authenticated new socket
} else {
socket.emit('AUTH_ERR_LOGOUT')
socket.disconnect()
}
} else {
socket.emit('AUTH_ERR_LOGOUT')
socket.disconnect()
}
}
I'm using this now for a project and it's working fine.
This has now been changed in v1.0.0. See the migration docs
basically,
io.set('authorization', function (handshakeData, callback) {
// make sure the handshake data looks good
callback(null, true); // error first, 'authorized' boolean second
});
becomes :
io.use(function(socket, next) {
var handshakeData = socket.request;
// make sure the handshake data looks good as before
// if error do this:
// next(new Error('not authorized');
// else just call next
next();
});
Perhaps the api has changed but I did the following to get extra info to the server.
// client
io.connect('localhost:8080', { query: 'foo=bar', extra: 'extra'});
// server
io.use(function(sock, next) {
var handshakeData = sock.request;
console.log('_query:', handshakeData._query);
console.log('extra:', handshakeData.extra);
next();
});
prints
_query: { foo: 'bar',
EIO: '3',
transport: 'polling',
t: '1424932455409-0' }
extra: undefined
If anyone knows how to get data from a client to the server through the handshake that is not in the query params let me know please.
Update I ran into issues later with this syntax
io.connect('localhost:8080?foo=bar');
is what I'm currently using.
As a lot of comments have pointed out below the Socket.IO API changed in their 1.0
release. Authentication should now be done via a middleware function, see 'Authentication differences' @ http://socket.io/docs/migrating-from-0-9/#authentication-differences. I'll include my orginal answer for anyone stuck on <1.0 as the old docs seem to be gone.
Client Side:
//The query member of the options object is passed to the server on connection and parsed as a CGI style Querystring.
var socket = io("http://127.0.0.1:3000/", { query: "foo=bar" });
Server Side:
io.use(function(socket, next){
console.log("Query: ", socket.handshake.query);
// return the result of next() to accept the connection.
if (socket.handshake.query.foo == "bar") {
return next();
}
// call next() with an Error if you need to reject the connection.
next(new Error('Authentication error'));
});
You can pass a query: param in the second argument to connect() on the client side which will be available on the server in the authorization method.
I've just been testing it. On the client I have:
var c = io.connect('http://127.0.0.1:3000/', { query: "foo=bar" });
On the server:
io.set('authorization', function (handshakeData, cb) {
console.log('Auth: ', handshakeData.query);
cb(null, true);
});
The output on the server then looked like:
:!node node_app/main.js
info - socket.io started
Auth: { foo: 'bar', t: '1355859917678' }
I found a little problem to see the .loggeduser
io.sockets.on('connection', function (socket) {
var endp = socket.manager.handshaken[socket.id].address;
console.log("query... " + socket.manager.handshaken[socket.id].query.loggeduser);
// ↑ here
}