How can I easily obtain the min or max element of a JavaScript Array?
Example Psuedocode:
let array = [100, 0, 50]
array.min() //=> 0
array.max()
Using spread operator (ES6)
Math.max(...array); // the same with "min" => Math.min(...array);
const array = [10, 2, 33, 4, 5];
console.log(
Math.max(...array)
)
// For regular arrays:
var max = Math.max(...arrayOfNumbers);
// For arrays with tens of thousands of items:
let max = testArray[0];
for (let i = 1; i < testArrayLength; ++i) {
if (testArray[i] > max) {
max = testArray[i];
}
}
The official MDN docs on Math.max() already covers this issue:
The following function uses Function.prototype.apply() to find the maximum element in a numeric array.
getMaxOfArray([1, 2, 3])
is equivalent toMath.max(1, 2, 3)
, but you can usegetMaxOfArray()
on programmatically constructed arrays of any size.function getMaxOfArray(numArray) { return Math.max.apply(null, numArray); }
Or with the new spread operator, getting the maximum of an array becomes a lot easier.
var arr = [1, 2, 3]; var max = Math.max(...arr);
According to MDN the apply
and spread solutions had a limitation of 65536 that came from the limit of the maximum number of arguments:
But beware: in using apply this way, you run the risk of exceeding the JavaScript engine's argument length limit. The consequences of applying a function with too many arguments (think more than tens of thousands of arguments) vary across engines (JavaScriptCore has hard-coded argument limit of 65536), because the limit (indeed even the nature of any excessively-large-stack behavior) is unspecified. Some engines will throw an exception. More perniciously, others will arbitrarily limit the number of arguments actually passed to the applied function. To illustrate this latter case: if such an engine had a limit of four arguments (actual limits are of course significantly higher), it would be as if the arguments 5, 6, 2, 3 had been passed to apply in the examples above, rather than the full array.
They even provide a hybrid solution which doesn't really have good performance compared to other solutions. See performance test below for more.
In 2019 the actual limit is the maximum size of the call stack. For modern Chromium based desktop browsers this means that when it comes to finding min/max with apply
or spread, practically the maximum size for numbers only arrays is ~120000. Above this, there will be a stack overflow and the following error will be thrown:
RangeError: Maximum call stack size exceeded
With the script below (based on this blog post), by catching that error you can calculate the limit for your specific environment.
Warning! Running this script takes time and depending on the performance of your system it might slow or crash your browser/system!
let testArray = Array.from({length: 10000}, () => Math.floor(Math.random() * 2000000));
for (i = 10000; i < 1000000; ++i) {
testArray.push(Math.floor(Math.random() * 2000000));
try {
Math.max.apply(null, testArray);
} catch (e) {
console.log(i);
break;
}
}
Based on the test in EscapeNetscape's comment I created some benchmarks that tests 5 different methods on a random number only array with 100000 items.
In 2019, the results show that the standard loop (which BTW doesn't have the size limitation) is the fastest everywhere. apply
and spread comes closely after it, then much later MDN's hybrid solution then reduce
as the slowest.
Almost all tests gave the same results, except for one where spread somewhy ended up being the slowest.
If you step up your array to have 1 million items, things start to break and you are left with the standard loop as a fast solution and reduce
as a slower.
var testArrayLength = 100000
var testArray = Array.from({length: testArrayLength}, () => Math.floor(Math.random() * 2000000));
// ES6 spread
Math.min(...testArray);
Math.max(...testArray);
// reduce
testArray.reduce(function(a, b) {
return Math.max(a, b);
});
testArray.reduce(function(a, b) {
return Math.min(a, b);
});
// apply
Math.min.apply(Math, testArray);
Math.max.apply(Math, testArray);
// standard loop
let max = testArray[0];
for (let i = 1; i < testArrayLength; ++i) {
if (testArray[i] > max) {
max = testArray[i];
}
}
let min = testArray[0];
for (let i = 1; i < testArrayLength; ++i) {
if (testArray[i] < min) {
min = testArray[i];
}
}
// MDN hibrid soltuion
// Source: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Function/apply#Using_apply_and_built-in_functions
function minOfArray(arr) {
var min = Infinity;
var QUANTUM = 32768;
for (var i = 0, len = arr.length; i < len; i += QUANTUM) {
var submin = Math.min.apply(null, arr.slice(i, Math.min(i + QUANTUM, len)));
min = Math.min(submin, min);
}
return min;
}
minOfArray(testArray);
function maxOfArray(arr) {
var max = -Infinity;
var QUANTUM = 32768;
for (var i = 0, len = arr.length; i < len; i += QUANTUM) {
var submax = Math.max.apply(null, arr.slice(i, Math.max(i + QUANTUM, len)));
max = Math.max(submax, max);
}
return max;
}
maxOfArray(testArray);
Simple stuff, really.
var arr = [10,20,30,40];
arr.max = function() { return Math.max.apply(Math, this); }; //attach max funct
arr.min = function() { return Math.min.apply(Math, this); }; //attach min funct
alert("min: " + arr.min() + " max: " + arr.max());
The Math.min
and Math.max
methods are both recursive operations that being added to the JS engine's call stack, and most likely crash for an array that contains large number of items
(more than ~10⁷ items, depends on the user's browser).
Math.max(...Array(1000000).keys());
Uncaught RangeError: Maximum call stack size exceeded
Instead, use something like so:
arr.reduce((max, val) => max > val ? max : val, arr[0])
Or with better run-time:
function maxValue(arr) {
let max = arr[0];
for (let val of arr) {
if (val > max) {
max = val;
}
}
return max;
}
Or to get both Min and Max:
function getMinMax(arr) {
return arr.reduce(({min, max}, v) => ({
min: min < v ? min : v,
max: max > v ? max : v,
}), { min: arr[0], max: arr[0] });
}
Or with even better run-time*:
function getMinMax(arr) {
let min = arr[0];
let max = arr[0];
let i = arr.length;
while (i--) {
min = arr[i] < min ? arr[i] : min;
max = arr[i] > max ? arr[i] : max;
}
return { min, max };
}
* Tested with 1,000,000 items:
Just for a reference, the 1st function run-time (on my machine) was 15.84ms vs 2nd function with only 4.32ms.
I am surprised not one mentiond the reduce function.
var arr = [1, 10, 5, 11, 2]
var b = arr.reduce(function(previous,current){
return previous > current ? previous:current
});
b => 11
arr => [1, 10, 5, 11, 2]
For big arrays (~10⁷ elements), Math.min
and Math.max
procuces a RangeError (Maximum call stack size exceeded) in node.js.
For big arrays, a quick & dirty solution is:
Array.prototype.min = function() {
var r = this[0];
this.forEach(function(v,i,a){if (v<r) r=v;});
return r;
};