Javascript console.log() in an iOS UIWebView

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深忆病人
深忆病人 2020-11-28 01:10

When writing a iPhone / iPad app with a UIWebView, the console isn\'t visible. this excellent answer shows how to trap errors, but I would like to use the console.log() as w

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  • 2020-11-28 01:41

    After consulting with an esteemed colleague today he alerted me to the Safari Developer Toolkit, and how this can be connected to UIWebViews in the iOS Simulator for console output (and debugging!).

    Steps:

    1. Open Safari Preferences -> "Advanced" tab -> enable checkbox "Show Develop menu in menu bar"
    2. Start app with UIWebView in iOS Simulator
    3. Safari -> Develop -> i(Pad/Pod) Simulator -> [the name of your UIWebView file]

    You can now drop complex (in my case, flot) Javascript and other stuff into UIWebViews and debug at will.

    EDIT: As pointed out by @Joshua J McKinnon this strategy also works when debugging UIWebViews on a device. Simply enable Web Inspector on your device settings: Settings->Safari->Advanced->Web Inspector (cheers @Jeremy Wiebe)

    UPDATE: WKWebView is supported too

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  • 2020-11-28 01:46

    I have a solution to log, using javascript, to the apps debug console. It's a bit crude, but it works.

    First, we define the console.log() function in javascript, which opens and immediately removes an iframe with a ios-log: url.

    // Debug
    console = new Object();
    console.log = function(log) {
      var iframe = document.createElement("IFRAME");
      iframe.setAttribute("src", "ios-log:#iOS#" + log);
      document.documentElement.appendChild(iframe);
      iframe.parentNode.removeChild(iframe);
      iframe = null;    
    };
    console.debug = console.log;
    console.info = console.log;
    console.warn = console.log;
    console.error = console.log;
    

    Now we have to catch this URL in the UIWebViewDelegate in the iOS app using the shouldStartLoadWithRequest function.

    - (BOOL)webView:(UIWebView *)webView2 
    shouldStartLoadWithRequest:(NSURLRequest *)request 
     navigationType:(UIWebViewNavigationType)navigationType {
    
        NSString *requestString = [[[request URL] absoluteString] stringByReplacingPercentEscapesUsingEncoding: NSUTF8StringEncoding];
        //NSLog(requestString);
    
        if ([requestString hasPrefix:@"ios-log:"]) {
            NSString* logString = [[requestString componentsSeparatedByString:@":#iOS#"] objectAtIndex:1];
                                   NSLog(@"UIWebView console: %@", logString);
            return NO;
        }
    
        return YES;
    }
    
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  • 2020-11-28 01:46

    Swift 5

    func webView(_ webView: WKWebView, didFinish navigation: WKNavigation!) {
          webView.evaluateJavaScript("your javascript string") { (value, error) in
              if let errorMessage = (error! as NSError).userInfo["WKJavaScriptExceptionMessage"] as? String {
                    print(errorMessage)
              }
          }
     }
    
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  • 2020-11-28 01:49

    Starting from iOS7, you can use native Javascript bridge. Something as simple as following

     #import <JavaScriptCore/JavaScriptCore.h>
    
    JSContext *ctx = [webview valueForKeyPath:@"documentView.webView.mainFrame.javaScriptContext"];
    ctx[@"console"][@"log"] = ^(JSValue * msg) {
    NSLog(@"JavaScript %@ log message: %@", [JSContext currentContext], msg);
        };
    
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  • 2020-11-28 01:54

    NativeBridge is very helpful for communicating from a UIWebView to Objective-C. You can use it to pass console logs and call Objective-C functions.

    https://github.com/ochameau/NativeBridge

    console = new Object();
    console.log = function(log) {
        NativeBridge.call("logToConsole", [log]);
    };
    console.debug = console.log;
    console.info = console.log;
    console.warn = console.log;
    console.error = console.log;
    
    window.onerror = function(error, url, line) {
        console.log('ERROR: '+error+' URL:'+url+' L:'+line);
    };
    

    The advantage of this technique is that things like newlines in log messages are preserved.

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  • 2020-11-28 02:01

    Tried Leslie Godwin's fix but was getting this error:

    'objectForKeyedSubscript' is unavailable: use subscripting
    

    For Swift 2.2, here's what worked for me:

    You will need to import JavaScriptCore for this code to compile:

    import JavaScriptCore
    
    if let context = webView.valueForKeyPath("documentView.webView.mainFrame.javaScriptContext") {
        context.evaluateScript("var console = { log: function(message) { _consoleLog(message) } }")
        let consoleLog: @convention(block) String -> Void = { message in
            print("javascript_log: " + message)
        }
        context.setObject(unsafeBitCast(consoleLog, AnyObject.self), forKeyedSubscript: "_consoleLog")
    }
    

    Then in your javascript code, calling console.log("_your_log_") will print in Xcode console.

    Better yet, add this code as an extension to UIWebView:

    import JavaScriptCore
    
    extension UIWebView {
        public func hijackConsoleLog() {
            if let context = valueForKeyPath("documentView.webView.mainFrame.javaScriptContext") {
                context.evaluateScript("var console = { log: function(message) { _consoleLog(message) } }")
                let consoleLog: @convention(block) String -> Void = { message in
                    print("javascript_log: " + message)
                }
                context.setObject(unsafeBitCast(consoleLog, AnyObject.self), forKeyedSubscript: "_consoleLog")
            }
        }
    }
    

    And then call this method during your UIWebView initialization step:

    let webView = UIWebView(frame: CGRectZero)
    webView.hijackConsoleLog()
    
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