How to detect device model by macro? i had using something like this but the result on the simulator alway IS_IPHONE_5
#define IS_IPAD (UI_USER_INTERFACE_IDI
It's better not to bind your code with device types. This will lead to inflexible convoluted one. Apple wants you to think about sizes not devices. In case you need to have special sizes for devices larger than iPhone 5 such as image or font sizes, I would recommend to create a normalize class with a multiplier that grows your base size by a certain percent based on the relation between the iPhone 5 screen width and the current device size.
let BaseWidth : CGFloat = 320
class Normalizer: NSObject {
//scale value proportional to the screen width
class func normalize(value:CGFloat,multiplier : CGFloat = 1,maxDelta:CGFloat = 1024) -> CGFloat{
let screenWidth = UIScreen.mainScreen().bounds.size.width
let percent = (screenWidth - BaseWidth)/screenWidth
let normalizedValue = value * (1 + percent) * multiplier
return min(normalizedValue, value + maxDelta)//capped by a max value if needed
}
}
So in your code you will do something like that:
value = Normalizer.normalize(30)
For Swift:
struct ScreenSize
{
static let SCREEN_WIDTH = UIScreen.main.bounds.size.width
static let SCREEN_HEIGHT = UIScreen.main.bounds.size.height
static let SCREEN_MAX_LENGTH = max(ScreenSize.SCREEN_WIDTH, ScreenSize.SCREEN_HEIGHT)
static let SCREEN_MIN_LENGTH = min(ScreenSize.SCREEN_WIDTH, ScreenSize.SCREEN_HEIGHT)
}
struct DeviceType
{
static let IS_IPHONE_4_OR_LESS = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH < 568.0
static let IS_IPHONE_5 = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 568.0
static let IS_IPHONE_6 = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 667.0
static let IS_IPHONE_6P = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 736.0
}
#define IS_IPAD (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
#define IS_IPHONE (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone) // iPhone and iPod touch style UI
#define IS_IPHONE_5_IOS7 (IS_IPHONE && [[UIScreen mainScreen] bounds].size.height == 568.0f)
#define IS_IPHONE_6_IOS7 (IS_IPHONE && [[UIScreen mainScreen] bounds].size.height == 667.0f)
#define IS_IPHONE_6P_IOS7 (IS_IPHONE && [[UIScreen mainScreen] bounds].size.height == 736.0f)
#define IS_IPHONE_4_AND_OLDER_IOS7 (IS_IPHONE && [[UIScreen mainScreen] bounds].size.height < 568.0f)
#define IS_IPHONE_5_IOS8 (IS_IPHONE && ([[UIScreen mainScreen] nativeBounds].size.height/[[UIScreen mainScreen] nativeScale]) == 568.0f)
#define IS_IPHONE_6_IOS8 (IS_IPHONE && ([[UIScreen mainScreen] nativeBounds].size.height/[[UIScreen mainScreen] nativeScale]) == 667.0f)
#define IS_IPHONE_6P_IOS8 (IS_IPHONE && ([[UIScreen mainScreen] nativeBounds].size.height/[[UIScreen mainScreen] nativeScale]) == 736.0f)
#define IS_IPHONE_4_AND_OLDER_IOS8 (IS_IPHONE && ([[UIScreen mainScreen] nativeBounds].size.height/[[UIScreen mainScreen] nativeScale]) < 568.0f)
#define IS_IPHONE_5 ( ( [ [ UIScreen mainScreen ] respondsToSelector: @selector( nativeBounds ) ] ) ? IS_IPHONE_5_IOS8 : IS_IPHONE_5_IOS7 )
#define IS_IPHONE_6 ( ( [ [ UIScreen mainScreen ] respondsToSelector: @selector( nativeBounds ) ] ) ? IS_IPHONE_6_IOS8 : IS_IPHONE_6_IOS7 )
#define IS_IPHONE_6P ( ( [ [ UIScreen mainScreen ] respondsToSelector: @selector( nativeBounds ) ] ) ? IS_IPHONE_6P_IOS8 : IS_IPHONE_6P_IOS7 )
#define IS_IPHONE_4_AND_OLDER ( ( [ [ UIScreen mainScreen ] respondsToSelector: @selector( nativeBounds ) ] ) ? IS_IPHONE_4_AND_OLDER_IOS8 : IS_IPHONE_4_AND_OLDER_IOS7 )
I can confirm the bug goes away when you set a Launch Screen.
I kept my launch images, and added MainStoryboard to Launch Screen and the simulator recognized the devices correctly.
//Device Type enum
enum DeviceType: Int {
//Apple UnknownDevices
case UnknownDevice = 0
//Simulator
case Simulator
//Apple Air pods
case AppleAirPods
//Apple TV
case AppleTV2G
case AppleTV3G
case AppleTV4G
case AppleTV4K
//Apple Watch
case AppleWatch
case AppleWatchSeries1
case AppleWatchSeries2
case AppleWatchSeries3
//Apple Home Pods
case AppleHomePods
//Apple iPad
case AppleIpad
case AppleIpad2
case AppleIpad3
case AppleIpad4
case AppleIpadAir
case AppleIpadAir2
case AppleIpadPro_12_9
case AppleIpadPro_9_7
case AppleIpad5
case AppleIpadPro_12_9_Gen_2
case AppleIpadPro_10_5
case AppleIpadMini
case AppleIpadMini2
case AppleIpadMini3
case AppleIpadMini4
//Apple iPhone
case AppleIphone
case AppleIphone3G
case AppleIphone3GS
case AppleIphone4
case AppleIphone4S
case AppleIphone5
case AppleIphone5C
case AppleIphone5S
case AppleIphone6
case AppleIphone6P
case AppleIphone6S
case AppleIphone6SP
case AppleIphoneSE
case AppleIphone7
case AppleIphone7P
case AppleIphone8
case AppleIphone8P
case AppleIphoneX
//Apple iPod touch
case AppleIpodTouch
case AppleIpodTouch2G
case AppleIpodTouch3G
case AppleIpodTouch4G
case AppleIpodTouch5G
case AppleIpodTouch6G
}
// Method for device type
func getDeviceType() -> DeviceType{
var systemInfo = utsname()
uname(&systemInfo)
let machineMirror = Mirror(reflecting: systemInfo.machine)
let identifier = machineMirror.children.reduce("") { identifier, element in
guard let value = element.value as? Int8, value != 0 else { return identifier }
return identifier + String(UnicodeScalar(UInt8(value)))
}
switch identifier {
//Simulator
case "i386","x86_64": return .Simulator
//Apple Air Pods
case "AirPods1,1": return .AppleAirPods
//Apple TV
case "AppleTV2,1": return .AppleTV2G
case "AppleTV3,1", "AppleTV3,2": return .AppleTV3G
case "AppleTV5,3": return .AppleTV4G
case "AppleTV6,2": return .AppleTV4K
//Apple Watch
case "Watch1,1", "Watch1,2": return .AppleWatch
case "Watch2,6", "Watch2,7": return .AppleWatchSeries1
case "Watch2,3", "Watch2,4": return .AppleWatchSeries2
case "Watch3,1", "Watch3,2", "Watch3,3", "Watch3,4": return .AppleWatchSeries3
// Apple HomePods
case "AudioAccessory1,1": return .AppleHomePods
//Apple iPad
case "iPad1,1": return .AppleIpad
case "iPad2,1", "iPad2,2", "iPad2,3", "iPad2,4": return .AppleIpad2
case "iPad3,1", "iPad3,2", "iPad3,3": return .AppleIpad3
case "iPad3,4", "iPad3,5", "iPad3,6": return .AppleIpad4
case "iPad4,1", "iPad4,2", "iPad4,3": return .AppleIpadAir
case "iPad5,3", "iPad5,4": return .AppleIpadAir2
case "iPad6,7", "iPad6,8": return .AppleIpadPro_12_9
case "iPad6,3", "iPad6,4": return .AppleIpadPro_9_7
case "iPad6,11", "iPad6,12": return .AppleIpad5
case "iPad7,1", "iPad7,2" : return .AppleIpadPro_12_9_Gen_2
case "iPad7,3", "iPad7,4" : return .AppleIpadPro_10_5
case "iPad2,5", "iPad2,6", "iPad2,7": return .AppleIpadMini
case "iPad4,4", "iPad4,5", "iPad4,6": return .AppleIpadMini2
case "iPad4,7", "iPad4,8", "iPad4,9": return .AppleIpadMini3
case "iPad5,1", "iPad5,2": return .AppleIpadMini4
//Apple iPhone
case "iPhone1,1": return .AppleIphone
case "iPhone1,2": return .AppleIphone3G
case "iPhone2,1": return .AppleIphone3GS
case "iPhone3,1", "iPhone3,2", "iPhone3,3": return .AppleIphone4
case "iPhone4,1": return .AppleIphone4S
case "iPhone5,1", "iPhone5,2": return .AppleIphone5
case "iPhone5,3", "iPhone5,4": return .AppleIphone5C
case "iPhone6,1", "iPhone6,2": return .AppleIphone5S
case "iPhone7,2": return .AppleIphone6
case "iPhone7,1": return .AppleIphone6P
case "iPhone8,1": return .AppleIphone6S
case "iPhone8,2": return .AppleIphone6SP
case "iPhone8,4": return .AppleIphoneSE
case "iPhone9,1", "iPhone9,3": return .AppleIphone7
case "iPhone9,2", "iPhone9,4": return .AppleIphone7P
case "iPhone10,1", "iPhone10,4": return .AppleIphone8
case "iPhone10,2", "iPhone10,5": return .AppleIphone8P
case "iPhone10,3", "iPhone10,6": return .AppleIphoneX
//Apple iPod touch
case "iPod1,1": return .AppleIpodTouch
case "iPod2,1": return .AppleIpodTouch2G
case "iPod3,1": return .AppleIpodTouch3G
case "iPod4,1": return .AppleIpodTouch4G
case "iPod5,1": return .AppleIpodTouch5G
case "iPod7,1": return .AppleIpodTouch6G
default:
return .UnknownDevice
}
}
UIDeivce extension with Swift 3+ syntax.
public extension UIDevice {
var iPhone: Bool {
return UIDevice().userInterfaceIdiom == .phone
}
enum ScreenType: String {
case iPhone4
case iPhone5
case iPhone6
case iPhone6Plus
case iPhoneX
case Unknown
}
var screenType: ScreenType {
guard iPhone else { return .Unknown}
switch UIScreen.main.nativeBounds.height {
case 960:
return .iPhone4
case 1136:
return .iPhone5
case 1334:
return .iPhone6
case 2208, 1920:
return .iPhone6Plus
case 2436:
return .iPhoneX
default:
return .Unknown
}
}
}
Sample usage:
switch UIDevice().screenType {
case .iPhone4, .iPhone5:
// Code for iPhone 4 & iPhone 5
break
case .iPhone6:
// Code for iPhone 6 & iPhone 7
break
case .iPhone6Plus:
// Code for iPhone 6 Plus & iPhone 7 Plus
break
case .iPhoneX:
// Code for iPhone X
break
default:
break
}
Original answer: https://stackoverflow.com/a/36479017/3659227