C# Unity Sound plays when pressing 'Play' without reason

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孤独总比滥情好
孤独总比滥情好 2020-11-28 00:53
public class SoundPlay : MonoBehaviour
{
    
    int countSound = 0;
    public AudioSource sound;

    void Update()
    {
        if(TimerCountdown.FinishCheck &a         


        
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