Swift 1.2 redeclares Objective-C method

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青春惊慌失措
青春惊慌失措 2021-02-20 11:29

I just updated from swift 1.1 to swift 1.2 and get compiler Error:

Method \'setVacation\' redeclares Objective-C method \'setVacation:\'

Here

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  • 2021-02-20 11:58

    This is cause by the change stated in Xcode 6.3beta release notes:

    Swift now detects discrepancies between overloading and overriding in the Swift type system and the effective behavior seen via the Objective-C runtime. (18391046, 18383574) For example, the following conflict between the Objective-C setter for “property” in a class and the method “setProperty” in its extension is now diagnosed:

     class A : NSObject {
         var property: String = "Hello" // note: Objective-C method 'setProperty:’
                                        // previously declared by setter for
                                        // 'property’ here
     }
     extension A {
         func setProperty(str: String) { } // error: method ‘setProperty’
                                           // redeclares Objective-C method
                                           //'setProperty:’
     }
    

    To fix this you need to make all you method signatures unique (as Objective-C does not provide method overload)

    Or don't inherit from NSObject if you need Swift only class.

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  • 2021-02-20 12:00

    Cappy: For the Standford problem I used simply this, because it looks like the Xcode Beta simply says that the operation: (Double, Double) -> Double is the same as operation: Double -> Double, I don't know if it is a bug or not...

    But the code below works, but is NOT clean :(

    func performOperation(r:String? = "2", operation: (Double, Double) -> Double) {
        if operandStack.count >= 2 {
            displayValue = operation(operandStack.removeLast(), operandStack.removeLast())
            enter()
        }
    }
    
    func performOperation(operation: Double -> Double) {
        if operandStack.count >= 1 {
            displayValue = operation(operandStack.removeLast())
            enter()
        }
    }
    
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  • 2021-02-20 12:08

    As noted by @Kirsteins, Swift now detects conflicting symbols between Swift and Obj-C, and swift symbols that would cause Obj-C grief. In addition to the answer given, you can avoid this in general by specifying a required label for the additional types, thus changing the call signature:

    import Foundation
    
    extension NSObject {
        func foo(d:Double, i:Int) { println("\(d), \(i)") }
        func foo(withInt d:Int, i:Int) { println("\(d), \(i)") }
    }
    
    let no = NSObject()
    no.foo(withInt:1, i: 2)
    

    Beyond that though, and to answer your immediate question, you are trying to apply Obj-C idioms to Swift. What you really want, is to either implement didSet (most likely), or possibly set:

    class WhatIDidLastSummer {
    
        var vacation:Bool = false {
            didSet {
                // do something
            }
        }
    
        var staycation:Bool {
            get { return true }
            set {
                // do something
            }
        }
    
    }
    
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