I\'m using the SKStoreProductViewController
to display an iTunes product with the following method. The method gets called, but I get no success or error. Any idea
For some reasons SKStoreProductViewController
doesn't work on simulator, you must try it on actual device instead.
I just tried that on actual device and got an screenshot of how it looks like on the actual device after callback was called with success:
And here is the code I've used to do it:
import UIKit
import StoreKit
class ViewController: UIViewController,SKStoreProductViewControllerDelegate {
override func viewDidLoad() {
super.viewDidLoad()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
@IBAction func BuySomething(sender : AnyObject) {
NSLog("%@","called");//gets called
let storeViewController:SKStoreProductViewController = SKStoreProductViewController();
storeViewController.delegate = self;
var someitunesid:String = "676059878";
var productparameters = [SKStoreProductParameterITunesItemIdentifier:someitunesid];
storeViewController.loadProductWithParameters(productparameters, {
(success: Bool!,error: NSError!) -> Void in
if success {
NSLog("%@",success)
self.presentViewController(storeViewController, animated: true, completion: nil);
} else {
NSLog("%@", error)
}
})
}
// this is SKStoreProductViewControllerDelegate implementation
func productViewControllerDidFinish(viewController: SKStoreProductViewController!) {
}
}