SWRevealViewController from the right side on swift

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梦毁少年i
梦毁少年i 2021-02-20 05:28

I am using SWRevealViewController library to make a slide out menu in swift, but I am struggling to put this menu in the right side. I have seen on the library description this

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  • 2021-02-20 05:59

    Swift 4.1

    private func setRightMenu(){
        btnMenuright.addTarget(revealViewController(), action: #selector(SWRevealViewController.rightRevealToggle(_:)), for: UIControlEvents.touchUpInside)
    
    }
    

    I tried to do this when you want the sw_right show up. this code It worked for me

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  • 2021-02-20 06:09

    Can you try this code:

        var storyboard = UIStoryboard(name: "Main", bundle: nil)
        var sidemenuViewController = storyboard.instantiateViewControllerWithIdentifier("sideMenu") as! SideMenuViewController
        sidemenuViewController.delegate = self
        revealViewController().rightViewController = sidemenuViewController
        revealViewController().delegate = self
        sideMenuItem.target = self.revealViewController()
        self.revealViewController().rightViewRevealWidth = self.view.frame.width * 0.8
        sideMenuItem.action = Selector("rightRevealToggle:")
    
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  • 2021-02-20 06:10
     *override func viewDidLoad() {
      super.viewDidLoad()
    .
    .
    .
     menuButton.addTarget(revealViewController(), action: #selector(SWRevealViewController.rightRevealToggle(_:)), for: .touchUpInside)
      if revealViewController() != nil {
       revealViewController().rightViewRevealWidth = 200 //any number
       view.addGestureRecognizer(self.revealViewController().panGestureRecognizer()
       view.addGestureRecognizer(self.revealViewController().tapGestureRecognizer())
            }
        }
    }
    

    in the main story board add a segue of type "custom" from SWRevealViewController to ur sideMenuViewController then select the segue and in the inspector set its identifier to sw_right and class to SWRevealViewControllerSegueSetController that's all.**

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  • 2021-02-20 06:11

    For menu from right side,

    menuButton.action = #selector(SWRevealViewController.rightRevealToggle(_:))

    For those who are looking for localization and support for RTL/LTR Languages.

    All you need to do is, when you create a new localization file, select the option "Interface builder Storyboard" instead of "Localizable string". It will create another storyboard for that language, and it's okay to do this cuz as far as I know, you'll use it only for Arabic language.

    Now in the new storyboard rename the segue to "sw_right" and in the old one let it be "sw_rear".

    When in your viewDidLoad() for the menu button, simply check for the current locale language

    let language = NSLocale.preferredLanguages[0] , and open menu from either side depending on your choice.

    This is my piece of code:

    if self.revealViewController() != nil {
    
                menuButton.target = self.revealViewController()
    
                let language = NSLocale.preferredLanguages[0]
    
                if language == "ar-AE" || language == "ar-US" || (language.range(of: "ar-") != nil) {
                    menuButton.action = #selector(SWRevealViewController.rightRevealToggle(_:))
                }
                else {
                    menuButton.action = #selector(SWRevealViewController.revealToggle(_:))
                }
    
        self.view.addGestureRecognizer(self.revealViewController().panGestureRecognizer())
    
            }
    

    You may also use the region code as I've noticed that the user may change language or the region individually.

    let region = NSLocale.current.regionCode
    
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  • 2021-02-20 06:14

    Swift 3

    Add this code to yourViewController

    if revealViewController() != nil{
            sideMenuBtn.target = revealViewController()
            sideMenuBtn.action = #selector(SWRevealViewController.rightRevealToggle(_:))
            view.addGestureRecognizer(self.revealViewController().panGestureRecognizer())
        }
    

    at MainStoryBoard

    Set the segue identifier value to sw_right instead of sw_rear

    • Worked for me

    Better Alternative: https://github.com/jonkykong/SideMenu

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  • 2021-02-20 06:20

    I followed this solution, in the controller of the front siding view use this:

    override func viewDidLoad() {
        super.viewDidLoad()
    
        if self.revealViewController() != nil {
            favoritesButton.target = self.revealViewController()
            favoritesButton.action = "rightRevealToggle:"
            self.view.addGestureRecognizer(self.revealViewController().panGestureRecognizer())
        }
    }
    

    Don't forget to create the Outlet to the item bar button first. In the storyboard, set the segue value to sw_right

    And first that didn't work for me, but a clean helped.

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