I\'m working on a custom keyboard for Android, and I\'ve run in to an issue where the keyboard seems to leave a white line/space at right, instead of filling the parent view...
Have you tried adding this to the keyboard tag in your xml file?
android:layout_height="fill_parent"
android:layout_width="fill_parent"
In you case: 7 (keys) x 14% = 98% + 1% gap (firstkeyś horizontalGap
) = 99%.
Put the '%1' in horizontalGap
in last key as you did in first key.
<Row>
<Key android:codes="49"
android:keyIcon="@drawable/rsz_emoji"
android:horizontalGap="1%p"
android:keyEdgeFlags="left"/>
<Key android:codes="50" android:keyIcon="@drawable/rsz_emoji"/>
<Key android:codes="51" android:keyIcon="@drawable/rsz_emoji"/>
<Key android:codes="52" android:keyIcon="@drawable/rsz_emoji"/>
<Key android:codes="53" android:keyIcon="@drawable/rsz_emoji"/>
<Key android:codes="54" android:keyIcon="@drawable/rsz_emoji"/>
<Key android:codes="48"
android:keyIcon="@drawable/rsz_emoji"
android:horizontalGap="1%p"
android:keyEdgeFlags="right"/>
</Row>
I cannot reproduce the error, I have provided a screenshot, with a light background app and all my relevant code. I am not sure exactly where you are going wrong without seeing the whole project and directories, so I've posted the relevant xml. There is a service class also, I haven't included (as you obviously have it working).
The <Keyboard>
code is in a file called qwerty.xml
in the resources/xml folder, with a file called method.xml:
I used all your keyboard dimensions in the qwerty.xml, except I replaced the image.
method.xml
<?xml version="1.0" encoding="utf-8"?>
<input-method xmlns:android="http://schemas.android.com/apk/res/android">
<subtype
android:label="@string/subtype_en_US"
android:imeSubtypeLocale="en_US"
android:imeSubtypeMode="keyboard" />
</input-method>
Two layout files:
keyboard.xml
<?xml version="1.0" encoding="UTF-8"?>
<android.inputmethodservice.KeyboardView
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/keyboard"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true"
android:keyPreviewLayout ="@layout/preview"
/>
preview.xml
<?xml version="1.0" encoding="utf-8"?>
<TextView xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#ffff00"
android:gravity="center"
android:textSize="30sp
android:textStyle="bold">
</TextView>
Styles:
<resources>
<!-- Base application theme. -->
<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
<!-- Customize your theme here. -->
<item name="colorPrimary">@color/colorPrimary</item>
<item name="colorPrimaryDark">@color/colorPrimaryDark</item>
<item name="colorAccent">@color/colorAccent</item>
</style>
</resources>
In the manifest, within application:
<service
android:name=".SimpleIME"
android:label="@string/simple_ime"
android:permission="android.permission.BIND_INPUT_METHOD"
>
<meta-data
android:name="android.view.im"
android:resource="@xml/method"/>
<intent-filter>
<action android:name="android.view.InputMethod"/>
</intent-filter>
</service>
I've left the image so large so you can clearly see there is no gap.
This link here also steps through this code:
http://code.tutsplus.com/tutorials/create-a-custom-keyboard-on-android--cms-22615
edit 1
After discussion in the comments, I would suggest checking your background style as there are issues/changes with the default background color may be showing for the keyboard window. This is addressed in detail issue in this answer https://stackoverflow.com/a/33052648/3956566. I won't reiterate the details, as the link is unlikely to rot, being an upvoted SO post.
edit 2
Ok Adding the difference in the input method service:
@Override
public void onKey(int primaryCode, int[] keyCodes) {
InputConnection ic = getCurrentInputConnection();
switch(primaryCode){
case Keyboard.KEYCODE_DELETE :
ic.deleteSurroundingText(1, 0);
break;
case Keyboard.KEYCODE_SHIFT:
caps = !caps;
keyboard.setShifted(caps);
kv.invalidateAllKeys();
break;
case Keyboard.KEYCODE_DONE:
ic.sendKeyEvent(new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_ENTER));
break;
default:
char code = (char)primaryCode;
if(Character.isLetter(code) && caps){
code = Character.toUpperCase(code);
}
ic.commitText(String.valueOf(code),1);
}
}
edit 3
Create a blank project, no activity for your keyboard, to test and run it as a separate app. You are using android:theme="@style/AppTheme.NoActionBar"
In your launcher activity and there may be an issue with background opacity and your windows/views.
add a row with 100 percent width and zero heigh before first row. like this. add this code before first row
<Row android:horizontalGap="0%p" android:keyHeight="0.01%p">
<Key android:codes="32" android:keyLabel=""
android:keyWidth="100%p"
/>
</Row>
I had this problem too. I never found a good solution.
Android's Keyboard layout API sucks. If I were doing this all over again I would not have used it and instead created my own UI from scratch interfacing with InputMethod
directly.
In any case, my solution was to add an extra key at the bottom of the layout with a 100% width and only 1dp height.
The button does absolutely nothing and the height is so small the user doesn't see it. But the width of the key fixes the gap issue.
If the keyboardview is in a layout, make sure the padding parameters are set to 0dp.