I\'m playing with the new Xcode 12 beta & SwiftUi 2.0. .matchedGeometryEffect()
modifier is great to do Hero animations. There is a new property @Namespac
The @Namaspace
is a wrapper for Namaspace.ID
, and you can pass Namaspace.ID
in argument to subviews.
Here is a demo of possible solution. Tested with Xcode 12 / iOS 14
struct HomeView: View {
@Namespace var namespace
@State var isDisplay = true
var body: some View {
ZStack {
if isDisplay {
View1(namespace: namespace, isDisplay: $isDisplay)
} else {
View2(namespace: namespace, isDisplay: $isDisplay)
}
}
}
}
struct View1: View {
let namespace: Namespace.ID
@Binding var isDisplay: Bool
var body: some View {
VStack {
Image("plant")
.resizable()
.frame(width: 150, height: 100)
.matchedGeometryEffect(id: "img", in: namespace)
Spacer()
}
.frame(maxWidth: .infinity, maxHeight: .infinity)
.background(Color.blue)
.onTapGesture {
withAnimation {
self.isDisplay.toggle()
}
}
}
}
struct View2: View {
let namespace: Namespace.ID
@Binding var isDisplay: Bool
var body: some View {
VStack {
Spacer()
Image("plant")
.resizable()
.frame(width: 300, height: 200)
.matchedGeometryEffect(id: "img", in: namespace)
}
.frame(maxWidth: .infinity, maxHeight: .infinity)
.background(Color.red)
.onTapGesture {
withAnimation {
self.isDisplay.toggle()
}
}
}
}