I am developing a Xamarin.Forms app (portable class library project) with Visual Studio 2013 CE. First I\'m focusing the iOS version.
Now I\'m thinking about how to make
Finally i got an answer of the Xamarin support.
The solution i was thinking about works. In the PCL i just have the static Settings class
which stores the different CultureInfo
objects. In addition I defined a method for changing the current culture and the language of the resources file.
public static void ChangeCurrentCultureInfo(CultureInfo cultureInfo)
{
CurrentCulture = cultureInfo;
Resource.Culture = CurrentCulture;
}
It was important to set the default language in the App()
constructor before I initialize the main page. Now i got a listview with all supported languages with one tapped event which calls the ChangeCurrentCultureInfo
method.
Nevertheless i want to thank Andy Hopper for providing his solution!
Regards
you can call setLocale method available in each platform projects from PCL using the interface ILocalize like this:
CultureInfo ci=new CultureInfo("ar");
Xamarin.Forms.DependencyService.Get<ILocalize>().SetLocale(ci);
AppResources.Culture = ci;
I don't believe you can do this from within your shared PCL project. However, you CAN set the UICulture from within your platform-specific projects. To do this from a useful location (i.e., your Forms app), we must expose this as a service from your platform projects as a dependency.
First, define the interface that describes your culture management "service." This should live in an assembly that is referenced by your platform-specific projects (the shared PCL project will do):
public interface ICultureInfo
{
System.Globalization.CultureInfo CurrentCulture { get; set; }
System.Globalization.CultureInfo CurrentUICulture { get; set; }
}
And in each of your platform projects, include a type that implements that interface:
using System;
using Xamarin.Forms;
using System.Threading;
[assembly:Dependency(typeof(YourNamespaceHere.PlatformCultureInfo))]
namespace YourNamespaceHere
{
public class PlatformCultureInfo : ICultureInfo
{
#region ICultureInfo implementation
public System.Globalization.CultureInfo CurrentCulture {
get {
return Thread.CurrentThread.CurrentCulture;
}
set {
Thread.CurrentThread.CurrentCulture = value;
}
}
public System.Globalization.CultureInfo CurrentUICulture {
get {
return Thread.CurrentThread.CurrentUICulture;
}
set {
Thread.CurrentThread.CurrentUICulture = value;
}
}
#endregion
}
}
Then in your forms app, you request an instance of the platform's implementation from the Xamarin Forms DependencyService. (NOTE: Any calls to the DependencyService must happen AFTER a call to Forms.Init())
Once you retrieve it, you can set the current UI culture:
var cultureInfo = Xamarin.Forms.DependencyService.Get<ICultureInfo>();
cultureInfo.CurrentUICulture = new System.Globalization.CultureInfo("fr-FR");
Et voila, any changes to the UI culture will be reflected with any subsequent resource lookups. Note the use of the word "subsequent" - any forms using resource lookups (such as if you're using my handy localization XAML markup extensions) won't reflect the culture change until they are refreshed/reloaded.
In closing, the Xamarin team did a great job duplicating the original resource lookup infrastructure! It just needs a little push to get it into the world of Xamarin Forms.