If I have a pointer to an object that has an overloaded subscript operator ([]
) why can\'t I do this:
MyClass *a = new MyClass();
a[1];
Simply put, with a[1]
the a
pointer is treated as memory containing array, and you're trying to access the 2nd element in the array (which doesn't exist).
The (*a)[1]
forces to first get the actual object at the pointer location, (*a)
, and then call the []
operator on it.
Good news. You can also do...
a->operator[](1);
To add on to the preferred answer, think of operator overloading as overloading functions.
When overloading member function of a class, you remember that the pointer is not of that class type.
It's because you can't overload operators for a pointer type; you can only overload an operator where at least one of the parameters (operands) is of class type or enumeration type.
Thus, if you have a pointer to an object of some class type that overloads the subscript operator, you have to dereference that pointer in order to call its overloaded subscript operator.
In your example, a
has type MyClass*
; this is a pointer type, so the built-in operator[]
for pointers is used. When you dereference the pointer and obtain a MyClass
, you have a class-type object, so the overloaded operator[]
is used.
Because a
is type pointer to a MyClass and not a MyClass. Changing the language to support your desired use would make many other language semantics break.
You can get the syntactic result you want from:
struct foo {
int a[10];
int& operator [](int i) { return a[i]; }
};
main() {
foo *a = new foo();
foo &b = *a;
b[2] = 3;
}