Reading bmp files in Python

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北荒
北荒 2021-02-19 01:41

Is there a way to read in a bmp file in Python that does not involve using PIL? PIL doesn\'t work with version 3, which is the one I have. I tried to use the Image object from g

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  • 2021-02-19 01:52

    Use pillow for this. After you installed it simply import it

    from PIL import Image
    

    Then you can load the BMP file

    img = Image.open('path_to_file\file.bmp')
    

    If you need the image to be a numpy array, use np.array

    img = np.array(Image.open('path_to_file\file.bmp'))
    

    The numpy array will only be 1D. Use reshape() to bring it into the right shape in case your image is RGB. For example:

    np.array(Image.open('path_to_file\file.bmp')).reshape(512,512,3)
    
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  • 2021-02-19 01:58

    I had to work on a project where I needed to read a BMP file using python, it was quite interesting, actually the best way is to have a review on the BMP file format (https://en.wikipedia.org/wiki/BMP_file_format) then reading it as binairy file, to extract the data.

    You will need to use the struct python library to perform the extraction

    You can use this tutorial to see how it proceeds https://youtu.be/0Kwqdkhgbfw

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  • 2021-02-19 01:58

    It depends what you are trying to achieve and on which platform?

    Anyway using a C library to load BMP may work e.g. http://code.google.com/p/libbmp/ or http://freeimage.sourceforge.net/, and C libraries can be easily called from python e.g. using ctypes or wrapping it as a python module.

    or you can compile this version of PIL https://github.com/sloonz/pil-py3k

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  • 2021-02-19 02:04

    I realize that this is an old question, but I found it when solving this problem myself and I figured that this might help someone else in the future.

    It's pretty easy actually to read a BMP file as binary data. Depending on how broad support and how many corner-cases you need to support of course.

    Below is a simple parser that ONLY works for 1920x1080 24-bit BMP's (like ones saved from MS Paint). It should be easy to extend though. It spits out the pixel values as a python list like (255, 0, 0, 255, 0, 0, ...) for a red image as an example.

    If you need more robust support there's information on how to properly read the header in answers to this question: How to read bmp file header in python?. Using that information you should be able to extend the simple parser below with any features you need.

    There's also more information on the BMP file format over at wikipedia https://en.wikipedia.org/wiki/BMP_file_format if you need it.

    def read_rows(path):
        image_file = open(path, "rb")
        # Blindly skip the BMP header.
        image_file.seek(54)
    
        # We need to read pixels in as rows to later swap the order
        # since BMP stores pixels starting at the bottom left.
        rows = []
        row = []
        pixel_index = 0
    
        while True:
            if pixel_index == 1920:
                pixel_index = 0
                rows.insert(0, row)
                if len(row) != 1920 * 3:
                    raise Exception("Row length is not 1920*3 but " + str(len(row)) + " / 3.0 = " + str(len(row) / 3.0))
                row = []
            pixel_index += 1
    
            r_string = image_file.read(1)
            g_string = image_file.read(1)
            b_string = image_file.read(1)
    
            if len(r_string) == 0:
                # This is expected to happen when we've read everything.
                if len(rows) != 1080:
                    print "Warning!!! Read to the end of the file at the correct sub-pixel (red) but we've not read 1080 rows!"
                break
    
            if len(g_string) == 0:
                print "Warning!!! Got 0 length string for green. Breaking."
                break
    
            if len(b_string) == 0:
                print "Warning!!! Got 0 length string for blue. Breaking."
                break
    
            r = ord(r_string)
            g = ord(g_string)
            b = ord(b_string)
    
            row.append(b)
            row.append(g)
            row.append(r)
    
        image_file.close()
    
        return rows
    
    def repack_sub_pixels(rows):
        print "Repacking pixels..."
        sub_pixels = []
        for row in rows:
            for sub_pixel in row:
                sub_pixels.append(sub_pixel)
    
        diff = len(sub_pixels) - 1920 * 1080 * 3
        print "Packed", len(sub_pixels), "sub-pixels."
        if diff != 0:
            print "Error! Number of sub-pixels packed does not match 1920*1080: (" + str(len(sub_pixels)) + " - 1920 * 1080 * 3 = " + str(diff) +")."
    
        return sub_pixels
    
    rows = read_rows("my image.bmp")
    
    # This list is raw sub-pixel values. A red image is for example (255, 0, 0, 255, 0, 0, ...).
    sub_pixels = repack_sub_pixels(rows)
    
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  • 2021-02-19 02:05

    In Python it can simply be read as:

    import os
    from scipy import misc
    path = 'your_file_path'
    image= misc.imread(os.path.join(path,'image.bmp'), flatten= 0)
    
    ## flatten=0 if image is required as it is 
    ## flatten=1 to flatten the color layers into a single gray-scale layer
    
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  • 2021-02-19 02:08

    The common port of PIL to Python 3.x is called "Pillow". Also I would suggest pygame library for simple tasks. It is a library, full of features for creating games - and reading from some common image formats is among them. Works with Python 3.x as well.

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