I\'d like to write a function that accepts an iterator and returns the results of some operations on it. Specifically, I\'m trying to iterate over the values of a Has
Easiest is using an impl Trait, impl Iterator
:
use std::collections::HashMap;
fn find_min<'a>(vals: impl Iterator<Item = &'a u32>) -> Option<&'a u32> {
vals.min()
}
fn main() {
let mut map = HashMap::new();
map.insert("zero", 0u32);
map.insert("one", 1u32);
println!("Min value {:?}", find_min(map.values()));
}
playground
You want to use generics here:
fn find_min<'a, I>(vals: I) -> Option<&'a u32>
where
I: Iterator<Item = &'a u32>,
{
vals.min()
}
Traits can be used in two ways: as bounds on type parameters and as trait objects. The book The Rust Programming Language has a chapter on traits and a chapter on trait objects that explain these two use cases.
Additionally, you often want to take something that implements IntoIterator
as this can make the code calling your function nicer:
fn find_min<'a, I>(vals: I) -> Option<&'a u32>
where
I: IntoIterator<Item = &'a u32>,
{
vals.into_iter().min()
}
This behaviour is a little unintuitive from those with a Python background rather than, say, a C++ background, so let me clarify a little.
In Rust, values are conceptually stored inside the name that binds them. Thus, if you write
let mut x = Foo { t: 10 };
let mut y = x;
x.t = 999;
y.t
will still be 10
.
So when you write
let x: Iterator<Item=&'a u32>;
(or the same in the function parameter list), Rust needs to allocate enough space for any value of type Iterator<Item=&'a u32>
. Even if this was possible, it wouldn't be efficient.
So what Rust does instead is offer you the option to
Put the value on the heap, eg. with Box
, which gives Python-style semantics. Then you can take generically with &mut Iterator<Item=&'a u32>
.
Specialize each function invocation for each possible type to satisfy the bound. This is more flexible, since a trait reference is a possible specialization, and gives the compiler more opportunities for specialization, but means you can't have dynamic dispatch (where the type can vary dependent on runtime parameters).