Unity Compute shader fails to compile when setting RWStructuredBuffer value

前端 未结 0 482
暖寄归人
暖寄归人 2021-02-18 18:36

I am currently trying to convert my marching cubes algorithm from c# to a compute shader. It seems the problem is occurring on the last two lines. I\'ve reported the bug as the

相关标签:
回答
  • 消灭零回复
提交回复
热议问题