I have a class which has the following constructor
public DelayCompositeDesigner(DelayComposite CompositeObject)
{
InitializeComponent();
compositeObjec
I would think that your call would need to be:
var designer = Activator.CreateInstance(designerAttribute.Designer, new object[] { new DelayComposite(4) });
Unless, of course, it is that, in which case the answer is not immediately obvious.
When I encountered this problem, I was using a method that returned the parameter list to plug in to Activator.CreateInstance and it had a different number of arguments than the constructor of the object I was trying to create.
Though I hate printf-like debugging ...
public static void foo(Type t, params object[] p)
{
System.Diagnostics.Debug.WriteLine("<---- foo");
foreach(System.Reflection.ConstructorInfo ci in t.GetConstructors())
{
System.Diagnostics.Debug.WriteLine(t.FullName + ci.ToString());
}
foreach (object o in p)
{
System.Diagnostics.Debug.WriteLine("param:" + o.GetType().FullName);
}
System.Diagnostics.Debug.WriteLine("foo ---->");
}
// ...
foo(designerAttribute.Designer, new DelayComposite(4));
var designer = Activator.CreateInstance(designerAttribute.Designer, new DelayComposite(4));
What does that print in the visual studio's output window?