I made a game using libgdx and it runs fine on both desktop and android before. I\'m not sure if its because I started using box2d physics engine and liquidfun particles,what ba
Put this in the android dependencies:
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-armeabi-v7a"
natives "com.badlogicgames.gdx:gdx-box2d-platform:$gdxVersion:natives-x86"
and this in core dependencies:
compile "com.badlogicgames.gdx:gdx-box2d:$gdxVersion"