Adding many circles to a google map

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借酒劲吻你
借酒劲吻你 2021-02-15 22:50

I\'m attempting to draw many circles (around 1000) on a google map, at various locations and sizes, and then binding a click event to them. But this many calls of new goog

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  • 2021-02-15 23:34

    Here is yet another example that demonstrates how to render multiple objects on Google Map using Overlay approach. Since the performance could degrade considerably while the amount of objects (e.g. google.maps.Circle) is increasing, it is proposed to render objects using canvas element instead of divone.

    Example

    The example demonstrates how to render 1k objects (cities)

    var overlay;
    USCitiesOverlay.prototype = new google.maps.OverlayView();
    
    function USCitiesOverlay(map) {
        this._map = map;
        this._cities = [];
        this._radius = 6;
        this._container = document.createElement("div");
        this._container.id = "citieslayer";
        this.setMap(map);
        this.addCity = function (lat, lng,population) {
            this._cities.push({position: new google.maps.LatLng(lat,lng),population: population});
        };
    }
    
    
    USCitiesOverlay.prototype.createCityIcon = function (id,pos,population) {
        
        var cityIcon = document.createElement('canvas');
        cityIcon.id = 'cityicon_' + id;
        //calculate radius based on poulation 
        this._radius = population / 100000;
        cityIcon.width = cityIcon.height =  this._radius * 2;
        cityIcon.style.width = cityIcon.width + 'px';
        cityIcon.style.height = cityIcon.height + 'px';
        cityIcon.style.left = (pos.x - this._radius) + 'px';  
        cityIcon.style.top = (pos.y - this._radius) + 'px'; 
        cityIcon.style.position = "absolute";
    
        var centerX = cityIcon.width / 2;
        var centerY = cityIcon.height / 2;
        var ctx = cityIcon.getContext('2d');
        ctx.fillStyle = 'rgba(160,16,0,0.6)';
        ctx.beginPath();
        ctx.arc(centerX, centerY, this._radius, 0, Math.PI * 2, true);
        ctx.fill();
    
        return cityIcon;
    };    
    
    
    USCitiesOverlay.prototype.ensureCityIcon = function (id,pos,population) {
        var cityIcon = document.getElementById("cityicon_" + id);
        if(cityIcon){
            cityIcon.style.left = (pos.x - this._radius) + 'px';
            cityIcon.style.top = (pos.y - this._radius) + 'px';
            return cityIcon;
        }
        return this.createCityIcon(id,pos,population);
    };    
    
    
    
    USCitiesOverlay.prototype.onAdd = function () {
        var panes = this.getPanes();
        panes.overlayLayer.appendChild(this._container);
    };
    
    
    
    USCitiesOverlay.prototype.draw = function () {
        var zoom = this._map.getZoom();
        var overlayProjection = this.getProjection();
    
        var container = this._container;
        
        this._cities.forEach(function(city,idx){
            var xy = overlayProjection.fromLatLngToDivPixel(city.position);
            var cityIcon = overlay.ensureCityIcon(idx,xy,city.population);
            container.appendChild(cityIcon);    
        });
       
    };
    
    USCitiesOverlay.prototype.onRemove = function () {
        this._container.parentNode.removeChild(this._container);
        this._container = null;
    };
    
    
    
    
    
    
    
    
    
    
    
    function getRandomInterval(min, max) {
        return Math.random() * (max - min) + min;
    }
    
    
    function generateCityMap(count) {
        var citymap = [];
    
        var minPos = new google.maps.LatLng(49.25, -123.1);
        var maxPos = new google.maps.LatLng(34.052234, -74.005973);
        
    
        for(var i = 0; i < count;i++)
        {
           var lat = getRandomInterval(minPos.lat(),maxPos.lat());
           var lng = getRandomInterval(minPos.lng(),maxPos.lng());
           var population = getRandomInterval(100000,1000000);
    
    
           citymap.push({
              location: new google.maps.LatLng(lat, lng),
              population: population
           });
    
        }
    
        return citymap;
    }
    
    
    
    
    function initialize() {
        var mapOptions = {
            zoom: 4,
            center: new google.maps.LatLng(37.09024, -95.712891),
            mapTypeId: google.maps.MapTypeId.TERRAIN
        };
    
        var map = new google.maps.Map(document.getElementById('map-canvas'), mapOptions);
    
        overlay = new USCitiesOverlay(map);
        //overlay.addCity(40.714352, -74.005973);   //chicago
        //overlay.addCity(40.714352, -74.005973);   //newyork
        //overlay.addCity(34.052234, -118.243684);   //losangeles
        //overlay.addCity(49.25, -123.1);   //vancouver
    
        var citymap = generateCityMap(1000);
        citymap.forEach(function(city){
              overlay.addCity(city.location.lat(), city.location.lng(),city.population);   
        });    
    
    }
    
    
    google.maps.event.addDomListener(window, 'load', initialize);
    html, body, #map-canvas {
       height: 100%;
       margin: 0px;
       padding: 0px;
    } 
    <script src="https://maps.googleapis.com/maps/api/js?v=3.exp&signed_in=true"></script>
    <div id="map-canvas"></div>

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  • 2021-02-15 23:48

    With the help of others via the Google Maps API v3 Group, I was able to implement a map overlay that handles 10,000 points suprisingly well. The trick is to use a canvas tile overlay, which minimizes the number of DOM elements in exchange for much simpler/lighter-weight POJsOs (plain old JavaScript objects).

    Demo page w/mouse click events (API v2 only): http://notebook.kulchenko.com/maps/datamark
    Demo page w/cursor swapping (API v2 and v3): http://notebook.kulchenko.com/maps/gridmark

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  • 2021-02-15 23:51

    Forget about KML, custom tiles are the way to go.

    Have a look at these county maps: http://maps.forum.nu/v3/gm_customTiles.html (check the "Density" box). and http://maps.forum.nu/gm_main.html?lat=31.428663&lon=-110.830078&z=4&mType=10 (click on the map to get county info)

    These maps have 3000+ polygons, (not circles), and they load fast. The first link is API V3, the second is API V2. The second map (V2) has click events. The click event handler is attached to the map itself, and it sends an AJAX call to the server with the lat/lon of the click. The server side script then looks this lat/lon up in the database to determine which county was clicked.

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