ViewRenderable click handling after updating rotation

前端 未结 0 1210
死守一世寂寞
死守一世寂寞 2021-02-15 22:41

I have a CameraFacingNode which updates the rotation of the node:

        val cameraPosition = scene!!.camera.worldPosition
        val direction = Vector3.subtra         


        
相关标签:
回答
  • 消灭零回复
提交回复
热议问题