How do I generate random numbers in a microcontroller efficiently?

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梦毁少年i
梦毁少年i 2021-02-15 18:14

How do I generate random numbers in a microcontroller efficiently? Are there any general guidelines or a particular fast method?

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  • 2021-02-15 18:59

    Reading the timer and xoring/nanding/etc it with a series of bits will give a semi random to the user, as the timing between events is likely to be enough apart that the user won't really be able to tell the correlation with the timer.

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  • 2021-02-15 19:00

    If you can leave a pin floating, it could help to generate random numbers with linear feedback shift register. I'm not sure this is the way to go, but please have a look at my code:

    // This code was written for 8051 (AT89S52)
    unsigned char lfsr = 231; //8 bit shift register, with the seed of 231 or '11100111b'
    unsigned char input_bit, i;
    
    void main (void) 
    {
        //Setup
        P0_0 = 0; // Leave Pin 0 Port 0 floating
        uart_init(); //Initializing uart/serial communication with pc
    
    
        while (1) 
        {
            for (i = 0; i < 255; i++) 
            {
                if (P0_0 == 1) // If Pin 0.0 is HIGH
                {
                    input_bit = ((lfsr >> 0) ^ (lfsr >> 2) ^ (lfsr >> 3) ^ (lfsr >> 4)) & 1;
                    lfsr = (lfsr >> 1) | (input_bit << 7);
                }
            }
            printf_tiny("%u\n", lfsr); //Send the random number to PC
            soft_delay(65535); //Simple delay function
        } //end while (1) loop
    
    }
    

    EDIT: I found out my answer may be a bad one. More details on why should not use a floating digital pin: https://electronics.stackexchange.com/questions/50476/random-number-generators-using-a-gpio-pin

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  • 2021-02-15 19:00

    you can store a seed to EEPROM, and when device boots, you can increment a seed and store it again. So, every reboot youll have different random number.

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  • 2021-02-15 19:01

    You can generate pseudorandom numbers by manipulation of bits by simulating a LINEAR FEEDBACK SHIFT REGISTER

    The question then becomes 'how many bits do you want to simulate?'

    Wikipedia has some information.

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  • 2021-02-15 19:03

    If you have access to an ADC, then you can read the least significant bit from it, and use it as a seed for a Pseudo Random Number Generator, like others have posted. Obviously you will need to read more than one bit from the ADC, so multiple reads are needed, which could take a while. But you only need to do this once, at startup for example, and then use faster PRNG to generate new random numbers.

    Many embeded devices have built inn ADC, for example the ATMega family form Atmel.

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  • 2021-02-15 19:06

    Pseudo random number generators that are the fastest and least demanding w.r.t. the instruction set (only shift and xor, no multiplication or division) are smaller variants of the Mersenne twister idea (called Generalized Linear Feedback Shift register). Mersenne twister itself needs too much memory for microcontrollers.

    The problem with these generators is that they may generate long sequences near zero if you are unlucky. With a reasonable size of the state space and initialization from another PNRG this is however unlikely.

    They are also not secure for cryptography or gambling, an intelligent adversary can predict future states after observing the output. This is because they are linear.

    I once designed such a generator for a small nonstandard processor with a state space of about 50 24-bit words. I tested variants with the Diehard test suite until I found a good one. The application was generating random variations for a hardware test.

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