Roll pitch and yaw from Rotation matrix with Eigen Library

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南笙 2021-02-15 11:47

I need to extract the roll pitch yaw angles from a rotation matrix and I want to be sure that what I do is correct.

    Eigen::Matrix< simFloat, 3, 1> rpy         


        
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  • 2021-02-15 12:26

    I think this is what you are looking for. Depending on how we use m.eulerAngles(0, 1, 2); Here's the code which get rotx, roty, rotz that is reconstructed with rotx*roty*rotz

    Matrix3f m;
    
    m = AngleAxisf(0.25*M_PI, Vector3f::UnitX())
      * AngleAxisf(0.5*M_PI, Vector3f::UnitY())
      * AngleAxisf(0.33*M_PI, Vector3f::UnitZ());
    
    cout << "original rotation:" << endl;
    cout << m << endl << endl;
    
    Vector3f ea = m.eulerAngles(0, 1, 2); 
    cout << "to Euler angles:" << endl;
    cout << ea << endl << endl;
    
    Matrix3f n;
    n = AngleAxisf(ea[0], Vector3f::UnitX())
      * AngleAxisf(ea[1], Vector3f::UnitY())
      * AngleAxisf(ea[2], Vector3f::UnitZ()); 
    
    cout << "recalc original rotation:" << endl;
    cout << n << endl;
    

    Thank you for your reference! I also firstly use Eigen. It's simply save a lot of work!

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  • 2021-02-15 12:30

    The answer by Shawn Le is correct but I think the line should be

    Vector3f ea = m.eulerAngles(2, 1, 0);
    

    Then ea will hold the yaw pitch and roll value in that order. ZYX euler angle rotation is equivalent to XYZ fixed axis rotation which is nothing but roll pitch and yaw.

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