What is the best way to download a big file in NodeJS?

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梦如初夏
梦如初夏 2021-02-15 08:09

The below server code is working fine for 5GB file using wget http://localhost:11146/base/bigFile.zip but not using client side code.

Serve

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  • 2021-02-15 08:29
    var request = require('request')
    request('http:/localhost:11146/base/bigFile.zip', function (error, response, body) {
      console.log('error:', error); // Print the error if one occurred
      console.log('statusCode:', response && response.statusCode); // Print the response status code if a response was received
      console.log('body:', body); // Print the HTML for the Google homepage.
    });
    

    It should be http://localhost:11146/base/bigFile.zip instead of http:/localhost:11146/base/bigFile.zip

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  • 2021-02-15 08:43

    Easiest way is to use request module

    Here you are trying to store entire result in memory and console log it. 5GB is pretty much large, either you must increase Node.js memory limit (not recommended) or you must use streams. See the streaming example below from request npm documentation:

    const fs = require('fs');
    const request = require('request');
    request('http://google.com/doodle.png').pipe(fs.createWriteStream('doodle.png'))
    

    You must pipe the response, so that whether is 1MB or 1GB or 1TB, only a fraction of the file will be in memory and it will be written to disk as soon as possible. You can use the same approach using Node.js built in functions, but implementation will be difficult and be like re-inventing the wheel when request module is there.

    For download with progress you can use request-progress module along with request module, see the example below (taken from their documentation):

    var fs = require('fs');
    var request = require('request');
    var progress = require('request-progress');
    
    // The options argument is optional so you can omit it 
    progress(request('https://az412801.vo.msecnd.net/vhd/VMBuild_20141027/VirtualBox/IE11/Windows/IE11.Win8.1.For.Windows.VirtualBox.zip'), {
        // throttle: 2000,                    // Throttle the progress event to 2000ms, defaults to 1000ms 
        // delay: 1000,                       // Only start to emit after 1000ms delay, defaults to 0ms 
        // lengthHeader: 'x-transfer-length'  // Length header to use, defaults to content-length 
    })
    .on('progress', function (state) {
        // The state is an object that looks like this: 
        // { 
        //     percent: 0.5,               // Overall percent (between 0 to 1) 
        //     speed: 554732,              // The download speed in bytes/sec 
        //     size: { 
        //         total: 90044871,        // The total payload size in bytes 
        //         transferred: 27610959   // The transferred payload size in bytes 
        //     }, 
        //     time: { 
        //         elapsed: 36.235,        // The total elapsed seconds since the start (3 decimals) 
        //         remaining: 81.403       // The remaining seconds to finish (3 decimals) 
        //     } 
        // } 
        console.log('progress', state);
    })
    .on('error', function (err) {
        // Do something with err 
    })
    .on('end', function () {
        // Do something after request finishes 
    })
    .pipe(fs.createWriteStream('IE11.Win8.1.For.Windows.VirtualBox.zip'));
    
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  • 2021-02-15 08:44

    My version of code .

    const fs = require( 'fs' );
    const request = require( 'request' );
    const progress = require( 'request-progress' );
    const pre = '----';
    const downloadManager = function ( url, filename ) {
        progress( request( url ), {
            throttle: 500
        } ).on( 'progress', function ( state ) {
            process.stdout.write( pre + '' + ( Math.round( state.percent * 100 ) ) + "%" );
        } ).on( 'error', function ( err ) {
            console.log( 'error :( ' + err );
        } ).on( 'end', function () {
            console.log( pre + '100% \n Download Completed' );
        } ).pipe( fs.createWriteStream( filename ) );
    }
    downloadManager( 'http://localhost:4181', 's.zip' );
    
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