Unity: Access transform.position from jagged array of Game Objects

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爱一瞬间的悲伤
爱一瞬间的悲伤 2021-02-15 02:31

I\'ve created a 3 x 2 grid of spawnpoints (Game Objects) using a jagged array and via instantiation by script upon start.

I am trying to then instantiate a random number

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