I am writing a simple status bar app in Swift, and attempting to use the new NSStatusItem API introduced in OS X 10.10.
The interface I\'m aiming for is a simple left mo
This is deprecated in 10.10, but will continue to work:
[self.statusItem setTarget:self]; // Otherwise this goes to the first responder
[self.statusItem setAction:@selector(statusItemClicked:)];
[self.statusItem sendActionOn:(NSRightMouseUpMask)];
You can set other events in setActionOn by bitmasking them. So for instance if you wanted left and right click:
[self.statusItem sendActionOn:(NSLeftMouseUpMask | NSRightMouseUpMask)];
(Excuse the objC, you should be able to translate it into swift and it should work)
Here's the solution I came up with. It works fairly well, though there's one thing I'm not happy with: the status item stays highlighted after you choose an option in the right-click menu. The highlight goes away as soon as you interact with something else.
Also note that popUpStatusItemMenu:
is "softly deprecated" as of OS X 10.10 (Yosemite), and will be formally deprecated in a future release. For now, it works and won't give you any warnings. Hopefully we'll have a fully supported way to do this before it's formally deprecated—I'd recommend filing a bug report if you agree.
First you'll need a few properties and an enum:
typedef NS_ENUM(NSUInteger,JUNStatusItemActionType) {
JUNStatusItemActionNone,
JUNStatusItemActionPrimary,
JUNStatusItemActionSecondary
};
@property (nonatomic, strong) NSStatusItem *statusItem;
@property (nonatomic, strong) NSMenu *statusItemMenu;
@property (nonatomic) JUNStatusItemActionType statusItemAction;
Then at some point you'll want to set up the status item:
NSStatusItem *item = [[NSStatusBar systemStatusBar] statusItemWithLength:29.0];
NSStatusBarButton *button = item.button;
button.image = [NSImage imageNamed:@"Menu-Icon"];
button.target = self;
button.action = @selector(handleStatusItemAction:);
[button sendActionOn:(NSLeftMouseDownMask|NSRightMouseDownMask|NSLeftMouseUpMask|NSRightMouseUpMask)];
self.statusItem = item;
Then you just need to handle the actions sent by the status item button:
- (void)handleStatusItemAction:(id)sender {
const NSUInteger buttonMask = [NSEvent pressedMouseButtons];
BOOL primaryDown = ((buttonMask & (1 << 0)) != 0);
BOOL secondaryDown = ((buttonMask & (1 << 1)) != 0);
// Treat a control-click as a secondary click
if (primaryDown && ([NSEvent modifierFlags] & NSControlKeyMask)) {
primaryDown = NO;
secondaryDown = YES;
}
if (primaryDown) {
self.statusItemAction = JUNStatusItemActionPrimary;
} else if (secondaryDown) {
self.statusItemAction = JUNStatusItemActionSecondary;
if (self.statusItemMenu == nil) {
NSMenu *menu = [[NSMenu alloc] initWithTitle:@""];
[menu addItemWithTitle:NSLocalizedString(@"Quit",nil) action:@selector(terminate:) keyEquivalent:@""];
self.statusItemMenu = menu;
}
[self.statusItem popUpStatusItemMenu:self.statusItemMenu];
} else {
self.statusItemAction = JUNStatusItemActionNone;
if (self.statusItemAction == JUNStatusItemActionPrimary) {
// TODO: add whatever you like for the primary action here
}
}
}
So basically, handleStatusItemAction:
is called on mouse down and mouse up for both mouse buttons. When a button is down, it keeps track of whether it should do the primary or secondary action. If it's a secondary action, that's handled immediately, since menus normally appear on mouse down. If it's a primary action, that's handled on mouse up.