How to Add 'Comments' to a JPEG File Using C#

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眼角桃花
眼角桃花 2020-11-27 17:59

Within the property window of a JPEG image, there is a tab called \'Summary\'. Within this tab, there is a field called \'Comments\' I would like to write some c# code which

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  • 2020-11-27 18:28

    A variant on Peter Kistler's solution to set Title, Subject and Comment. I found I had to create items as Unicode byte array (type 1) and the IDs for Title, Subject and Comment are the same as for EXIF XPTitle, XPSubject and XP Comment. sFileOut can be the same as sFile.

    public static void SetWindowsTags2(string sFile, string sFileOut, string Title = "", string Subject = "", string Comment = "", bool bShowError = false)
        {
            try
            {
    
                // Retrieve the Image
                System.Drawing.Image originalImage = System.Drawing.Image.FromFile(sFile);
    
                // Get the list of existing PropertyItems. i.e. the metadata
                PropertyItem[] properties = originalImage.PropertyItems;
    
                /*foreach (PropertyItem propItem in properties)
                {
                    string sTag = System.Text.Encoding.UTF8.GetString(propItem.Value);
                    string sItem = sTag.Replace("\0", string.Empty);
    
                    Debug.Print(propItem.Id.ToString() + ", " +  propItem.Type + ", " + sItem);
                }*/
    
                // Create a bitmap image to assign attributes and do whatever else..
                Bitmap bmpImage = new Bitmap((Bitmap)originalImage);
    
                // Don't need this anymore
                originalImage.Dispose();
    
                // Get / setup a PropertyItem
                PropertyItem item = properties[0]; // We have to copy an existing one since no constructor exists
    
                var itemData = System.Text.Encoding.Unicode.GetBytes(Title);
                itemData[itemData.Length - 1] = 0;// Strings must be null terminated or they will run together
                item.Type = 1; //Unicode Byte Array
                item.Id = 40091; // Title ID
                item.Len = itemData.Length; // Number of items in the byte array
                item.Value = itemData; // The byte array
                bmpImage.SetPropertyItem(item); // Assign / add to the bitmap
    
    
                itemData = System.Text.Encoding.Unicode.GetBytes(Subject);
                itemData[itemData.Length - 1] = 0; // Strings must be null terminated or they will run together
                item.Type = 1; //Unicode Byte Array
                item.Id = 40095; // subject
                item.Len = itemData.Length;
                item.Value = itemData;
                bmpImage.SetPropertyItem(item); // Assign / add to the bitmap
    
    
                itemData = System.Text.Encoding.Unicode.GetBytes(Comment);
                itemData[itemData.Length - 1] = 0; // Strings must be null terminated or they will run together
                item.Type = 1; ////Unicode Byte Array
                item.Id = 40092; // comment
                item.Len = itemData.Length;
                item.Value = itemData;
                bmpImage.SetPropertyItem(item); // Assign / add to the bitmap
    
    
                // Save the image
                bmpImage.Save(sFileOut, System.Drawing.Imaging.ImageFormat.Jpeg);
    
                //Clean up
                bmpImage.Dispose();
    
            }
            catch (Exception Ex)
            {
    
            }
    
        }
    
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  • 2020-11-27 18:30

    Thanks to the answers here, I've coded a solution to set a comment using memory only:

    public static Image SetImageComment(Image image, string comment) {
      using (var memStream = new MemoryStream()) {
        image.Save(memStream, ImageFormat.Jpeg);
        memStream.Position = 0;
        var decoder = new JpegBitmapDecoder(memStream, BitmapCreateOptions.PreservePixelFormat, BitmapCacheOption.OnLoad);
        BitmapMetadata metadata;
        if (decoder.Metadata == null) {
          metadata = new BitmapMetadata("jpg");
        } else {
          metadata = decoder.Metadata;
        }
    
        metadata.Comment = comment;
    
        var bitmapFrame = decoder.Frames[0];
        BitmapEncoder encoder = new JpegBitmapEncoder();
        encoder.Frames.Add(BitmapFrame.Create(bitmapFrame, bitmapFrame.Thumbnail, metadata, bitmapFrame.ColorContexts));
    
        var imageStream = new MemoryStream();
        encoder.Save(imageStream);
        imageStream.Position = 0;
        image.Dispose();
        image = null;
        return Image.FromStream(imageStream);
      }
    }
    

    Don't forget to dispose the image that is returned by this method. (For example after saving the image to a file)

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  • 2020-11-27 18:37

    The easy part:

    Add this property item:

    var data = System.Text.Encoding.UTF8.GetBytes( "Some comments" );
    PropertyItem pi;
    *** create an empty PropertyItem here
    pi.Type = 2;
    pi.Id = 37510;
    pi.Len = data.Length;
    pi.Value = data;
    

    To the Image's PropertItems collection.

    The somewhat more cumbersome part: How do you create a new PropertyItem, since it has no public constructor?

    The common "trick" is to have an empty image lying around from which you can steal a PropertyItem. sigh

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  • 2020-11-27 18:40

    The following code solves my problem and adds comments to a given JPEG image:

    public void addImageComment(string imageFlePath, string comments)
        {
            string jpegDirectory = Path.GetDirectoryName(imageFlePath);
            string jpegFileName = Path.GetFileNameWithoutExtension(imageFlePath);
    
            BitmapDecoder decoder = null;
            BitmapFrame bitmapFrame = null;
            BitmapMetadata metadata = null;
            FileInfo originalImage = new FileInfo(imageFlePath);
    
            if (File.Exists(imageFlePath))
            {
                // load the jpg file with a JpegBitmapDecoder    
                using (Stream jpegStreamIn = File.Open(imageFlePath, FileMode.Open, FileAccess.ReadWrite, FileShare.None))
                {
                    decoder = new JpegBitmapDecoder(jpegStreamIn, BitmapCreateOptions.PreservePixelFormat, BitmapCacheOption.OnLoad);
                }
    
                bitmapFrame = decoder.Frames[0];
                metadata = (BitmapMetadata)bitmapFrame.Metadata;
    
                if (bitmapFrame != null)
                {
                    BitmapMetadata metaData = (BitmapMetadata)bitmapFrame.Metadata.Clone();
    
                    if (metaData != null)
                    {
                        // modify the metadata   
                        metaData.SetQuery("/app1/ifd/exif:{uint=40092}", comments);
    
                        // get an encoder to create a new jpg file with the new metadata.      
                        JpegBitmapEncoder encoder = new JpegBitmapEncoder();
                        encoder.Frames.Add(BitmapFrame.Create(bitmapFrame, bitmapFrame.Thumbnail, metaData, bitmapFrame.ColorContexts));
                        //string jpegNewFileName = Path.Combine(jpegDirectory, "JpegTemp.jpg");
    
                        // Delete the original
                        originalImage.Delete();
    
                        // Save the new image 
                        using (Stream jpegStreamOut = File.Open(imageFlePath, FileMode.CreateNew, FileAccess.ReadWrite))
                        {
                            encoder.Save(jpegStreamOut);
                        }
                    }
                }
            }
        }
    

    This is essentially a lightly modified version of the code found under the link which Konamiman kindly supplied.

    Please be aware that to make this work you will need to add .NET references to PresentationCore and WindowsBase. If using Visual Studio 2008, this can be achieved via the following:

    1. Right click on your project in the Solution Explorer

    2. From the drop down list, select Add 'Reference...'

    3. From the new box which opens, select the '.NET' tab

    4. Scroll to the two references mentioned above and on each, click ok

    Many thanks to both danbystrom and Konamiman for your help in this matter. I really appreciate the quick response.

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  • 2020-11-27 18:43

    Based on other answers I wrote the following class which allows various metadata manipulations. You use it like this:

    var jpeg = new JpegMetadataAdapter(pathToJpeg);
    jpeg.Metadata.Comment = "Some comments";
    jpeg.Metadata.Title = "A title";
    jpeg.Save();              // Saves the jpeg in-place
    jpeg.SaveAs(someNewPath);  // Saves with a new path
    

    The differences between my solution and the others are not large. Principally I have refactored this to be cleaner. I also use the higher level properties of BitmapMetadata, rather than the SetQuery method.

    Here is the full code, which is licensed under the MIT licence. You will need to add references to PresentationCore, WindowsBase, and System.Xaml.

    public class JpegMetadataAdapter
    {
        private readonly string path;
        private BitmapFrame frame;
        public readonly BitmapMetadata Metadata;
    
        public JpegMetadataAdapter(string path)
        {
            this.path = path;            
            frame = getBitmapFrame(path);
            Metadata = (BitmapMetadata)frame.Metadata.Clone();
        }
    
        public void Save()
        {
            SaveAs(path);
        }
    
        public void SaveAs(string path)
        {
            JpegBitmapEncoder encoder = new JpegBitmapEncoder();
            encoder.Frames.Add(BitmapFrame.Create(frame, frame.Thumbnail, Metadata, frame.ColorContexts));
            using (Stream stream = File.Open(path, FileMode.Create, FileAccess.ReadWrite))
            {
                encoder.Save(stream);
            }
        }
    
        private BitmapFrame getBitmapFrame(string path)
        {
            BitmapDecoder decoder = null;
            using (Stream stream = File.Open(path, FileMode.Open, FileAccess.ReadWrite, FileShare.None))
            {
                decoder = new JpegBitmapDecoder(stream, BitmapCreateOptions.PreservePixelFormat, BitmapCacheOption.OnLoad);
            }
            return decoder.Frames[0];
        }
    }
    
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  • 2020-11-27 18:48

    Thanks to the previous tips I was able to put the following together. I've tested it and it seems to work. One of the biggest stumbling blocks was determining the Id needed for the field you want to assign.

    string fileName = "c:/SomeImage.jpg";
    // Retrieve the Image
    System.Drawing.Image originalImage = System.Drawing.Image.FromFile(fileName);
    
    // Get the list of existing PropertyItems. i.e. the metadata
    PropertyItem[] properties = originalImage.PropertyItems;
    
    // Create a bitmap image to assign attributes and do whatever else..
    Bitmap bmpImage = new Bitmap((Bitmap)originalImage);
    
    // Don't need this anymore
    originalImage.Dispose();
    
    // Get / setup a PropertyItem
    PropertyItem item = properties[0]; // We have to copy an existing one since no constructor exists
    
    // This will assign "Joe Doe" to the "Authors" metadata field
    string sTmp = "Joe DoeX"; // The X will be replaced with a null.  String must be null terminated.
    var itemData = System.Text.Encoding.UTF8.GetBytes(sTmp);
    itemData[itemData.Length - 1] = 0;// Strings must be null terminated or they will run together
    item.Type = 2; //String (ASCII)
    item.Id = 315; // Author(s), 315 is mapped to the "Authors" field
    item.Len = itemData.Length; // Number of items in the byte array
    item.Value = itemData; // The byte array
    bmpImage.SetPropertyItem(item); // Assign / add to the bitmap
    
    // This will assign "MyApplication" to the "Program Name" field
    sTmp = "MyApplicationX";
    itemData = System.Text.Encoding.UTF8.GetBytes(sTmp);
    itemData[itemData.Length - 1] = 0; // Strings must be null terminated or they will run together
    item.Type = 2; //String (ASCII)
    item.Id = 305; // Program Name, 305 is mapped to the "Program Name" field
    item.Len = itemData.Length;
    item.Value = itemData;
    bmpImage.SetPropertyItem(item);
    
    // Save the image
    bmpImage.Save(fileName, System.Drawing.Imaging.ImageFormat.Jpeg);
    
    //Clean up
    bmpImage.Dispose();
    
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