I have seen graphs in Flash & stuff that basically adapt nicely to whatever the size of the browser or flexible element they are inside of.... I\'m not really too well verse
This will get you a responsive SVG
var w = 500, h=500;
var paper = Raphael(w,h);
paper.setViewBox(0,0,w,h,true);
paper.setSize('100%', '100%');
In raphaeljs, you can call .setSize on a Raphael object to update its size. To adapt to runtime changes in browser window size, you can respond to a window resize event. Using jQuery, you could do:
// initialize Raphael object var w = $(window).width(), h = $(window).height(); var paper = Raphael($("#my_element").get(0), w,h); $(window).resize(function(){ w = $(window).width(); h = $(window).height(); paper.setSize(w,h); redraw_element(); // code to handle re-drawing, if necessary });
Normally you could set the width to %100 and define a viewBox within SVG. But, Raphael JS manually set a width and height directly on your SVG elements, which kills this technique.
Bosh's answer is great, but it was distorting the aspect ratio for me. Had to tweak a few things to get it working correctly. Also, included some logic to maintain a maximum size.
// Variables
var width;
var height;
var maxWidth = 940;
var maxHeight = 600;
var widthPer;
function setSize() {
// Setup width
width = window.innerWidth;
if (width > maxWidth) width = maxWidth;
// Setup height
widthPer = width / maxWidth;
height = widthPer * maxHeight;
}
var paper = Raphael(document.getElementById("infographic"), 940, 600);
paper.setViewBox(0, 0, 940, 600, true);
window.onresize = function(event) {
setSize();
paper.setSize(width,height);
redraw_element();
}