How to create rounded corners with CAShapeLayer

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半阙折子戏
半阙折子戏 2021-02-14 06:21

Is there a way to add rounded corners to a CAShapeLayer? In my case I needed the shape layer to create a dashed border via lineDashPattern.

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  • 2021-02-14 07:07

    The answer is simple. Create a bezier path with rounded corners.

    self.clipsToBounds = YES; 
    self.layer.cornerRadius = 10.0;
    
    self.border = [CAShapeLayer layer];
    self.border.fillColor = nil;
    self.border.path = [UIBezierPath bezierPathWithRoundedRect:self.bounds cornerRadius:10.0];
    self.border.frame = self.bounds;
    
    self.border.strokeColor = [UIColor purpleColor].CGColor;
    self.border.lineWidth = borderWidth * 2; // double desired width as half will be clipped
    self.border.lineDashPattern = @[@15];
    
    [self.layer addSublayer:self.border];
    

    Rounded corners with dashed line - correct

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  • 2021-02-14 07:09

    In swift 4 I created a UIView category (UIView+Borders) with the following function:

    func borderDash(withRadius cornerRadius: Float, borderWidth: Float, borderColor: UIColor, dashSize: Int) {
        let currentFrame = self.bounds
        let shapeLayer = CAShapeLayer()
        let path = CGMutablePath()
        let radius = CGFloat(cornerRadius)
    
        // Points - Eight points that define the round border. Each border is defined by two points.
        let topLeftPoint = CGPoint(x: radius, y: 0)
        let topRightPoint = CGPoint(x: currentFrame.size.width - radius, y: 0)
        let middleRightTopPoint = CGPoint(x: currentFrame.size.width, y: radius)
        let middleRightBottomPoint = CGPoint(x: currentFrame.size.width, y: currentFrame.size.height - radius)
        let bottomRightPoint = CGPoint(x: currentFrame.size.width - radius, y: currentFrame.size.height)
        let bottomLeftPoint = CGPoint(x: radius, y: currentFrame.size.height)
        let middleLeftBottomPoint = CGPoint(x: 0, y: currentFrame.size.height - radius)
        let middleLeftTopPoint = CGPoint(x: 0, y: radius)
    
        // Points - Four points that are the center of the corners borders.
        let cornerTopRightCenter = CGPoint(x: currentFrame.size.width - radius, y: radius)
        let cornerBottomRightCenter = CGPoint(x: currentFrame.size.width - radius, y: currentFrame.size.height - radius)
        let cornerBottomLeftCenter = CGPoint(x: radius, y: currentFrame.size.height - radius)
        let cornerTopLeftCenter = CGPoint(x: radius, y: radius)
    
        // Angles - The corner radius angles.
        let topRightStartAngle = CGFloat(Double.pi * 3 / 2)
        let topRightEndAngle = CGFloat(0)
        let bottomRightStartAngle = CGFloat(0)
        let bottmRightEndAngle = CGFloat(Double.pi / 2)
        let bottomLeftStartAngle = CGFloat(Double.pi / 2)
        let bottomLeftEndAngle = CGFloat(Double.pi)
        let topLeftStartAngle = CGFloat(Double.pi)
        let topLeftEndAngle = CGFloat(Double.pi * 3 / 2)
    
        // Drawing a border around a view.
        path.move(to: topLeftPoint)
        path.addLine(to: topRightPoint)
        path.addArc(center: cornerTopRightCenter,
                    radius: radius,
                    startAngle: topRightStartAngle,
                    endAngle: topRightEndAngle,
                    clockwise: false)
        path.addLine(to: middleRightBottomPoint)
        path.addArc(center: cornerBottomRightCenter,
                    radius: radius,
                    startAngle: bottomRightStartAngle,
                    endAngle: bottmRightEndAngle,
                    clockwise: false)
        path.addLine(to: bottomLeftPoint)
        path.addArc(center: cornerBottomLeftCenter,
                    radius: radius,
                    startAngle: bottomLeftStartAngle,
                    endAngle: bottomLeftEndAngle,
                    clockwise: false)
        path.addLine(to: middleLeftTopPoint)
        path.addArc(center: cornerTopLeftCenter,
                    radius: radius,
                    startAngle: topLeftStartAngle,
                    endAngle: topLeftEndAngle,
                    clockwise: false)
    
        // Path is set as the shapeLayer object's path.
        shapeLayer.path = path;
        shapeLayer.backgroundColor = UIColor.clear.cgColor
        shapeLayer.frame = currentFrame
        shapeLayer.masksToBounds = false
        shapeLayer.setValue(0, forKey: "isCircle")
        shapeLayer.fillColor = UIColor.clear.cgColor
        shapeLayer.strokeColor = borderColor.cgColor
        shapeLayer.lineWidth = CGFloat(borderWidth)
        shapeLayer.lineDashPattern = [NSNumber(value: dashSize), NSNumber(value: dashSize)]
        shapeLayer.lineCap = kCALineCapRound
    
        self.layer.addSublayer(shapeLayer)
        self.layer.cornerRadius = radius;
    }
    
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