fps - how to divide count by time function to determine fps

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傲寒
傲寒 2021-02-14 02:36

I have a counter working that counts every frame. what I want to do is divide this by time to determine the FPS of my program. But I\'m not sure how to perform operations on tim

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  • 2021-02-14 03:10

    You might want to do something in this taste:

    def program():
      start_time = time.time() #record start time of program
      frame_counter = 0
    
      # random logic 
      for i in range(0, 100):
        for j in range(0, 100):
          # do stuff that renders a new frame
          frame_counter += 1 # count frame
    
      end_time = time.time() #record end time of program
      fps = frame_counter / float(end_time - start_time)
    

    Of course you don't have to wait the end of the program to compute end_time and fps, you can do it every now and then to report the FPS as the program runs. Re-initing start_time after reporting the current FPS estimation could also help with reporting a more precise FPS estimation.

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  • 2021-02-14 03:11
    • Here is a very simple way to print your program's frame rate at each frame (no counter needed) :

      import time
      
      while True:
          start_time = time.time() # start time of the loop
      
          ########################
          # your fancy code here #
          ########################
      
          print("FPS: ", 1.0 / (time.time() - start_time)) # FPS = 1 / time to process loop
      
    • If you want the average frame rate over x seconds, you can do like so (counter needed) :

      import time
      
      start_time = time.time()
      x = 1 # displays the frame rate every 1 second
      counter = 0
      while True:
      
          ########################
          # your fancy code here #
          ########################
      
          counter+=1
          if (time.time() - start_time) > x :
              print("FPS: ", counter / (time.time() - start_time))
              counter = 0
              start_time = time.time()
      

    Hope it helps!

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  • 2021-02-14 03:23

    Works like a charm

    import time
    import collections
    
    class FPS:
        def __init__(self,avarageof=50):
            self.frametimestamps = collections.deque(maxlen=avarageof)
        def __call__(self):
            self.frametimestamps.append(time.time())
            if(len(self.frametimestamps) > 1):
                return len(self.frametimestamps)/(self.frametimestamps[-1]-self.frametimestamps[0])
            else:
                return 0.0
    fps = FPS()
    for i in range(100):
        time.sleep(0.1)
        print(fps())
    

    Make sure fps is called once per frame

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