Performance degradation of custom OpenGL item inside QtQuick Scenegraph vs QOpenGLWindow

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忘掉有多难
忘掉有多难 2021-02-13 23:14

I am converting a custom OpenGL codes based on QOpenGLWindow to QQuickItem which could be used inside QtQuick Scenegraph system, But i see 20-30% performance degradation (QSG co

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