I have a custom checkbox control that I created with an ICommand property and the corresponding bindable property (my checkbox is a Xamarin.Forms XAML Page), the code is:
<Since the original answer is now obsolete, here is the new method:
using System.Windows.Input;
public partial class MyControlExample : ContentView
{
// BindableProperty implementation
public static readonly BindableProperty CommandProperty =
BindableProperty.Create(nameof(Command), typeof(ICommand), typeof(MyControlExample), null);
public ICommand Command
{
get { return (ICommand)GetValue(CommandProperty); }
set { SetValue(CommandProperty, value); }
}
// Helper method for invoking commands safely
public static void Execute(ICommand command)
{
if (command == null) return;
if (command.CanExecute(null))
{
command.Execute(null);
}
}
public MyControlExample()
{
InitializeComponent();
}
// this is the command that gets bound by the control in the view
// (ie. a Button, TapRecognizer, or MR.Gestures)
public Command OnTap => new Command(() => Execute(Command));
}
Something like that (pseudocode):
public class YourClassName : View
{
public YourClassName()
{
var gestureRecognizer = new TapGestureRecognizer();
gestureRecognizer.Tapped += (s, e) => {
if (Command != null && Command.CanExecute(null)) {
Command.Execute(null);
}
};
var label = new Label();
label.GestureRecognizers.Add(gestureRecognizer);
}
public static readonly BindableProperty CommandProperty =
BindableProperty.Create<YourClassName, ICommand>(x => x.Command, null);
public ICommand Command
{
get { return (ICommand)GetValue(CommandProperty); }
set { SetValue(CommandProperty, value); }
}
}