Non-blocking / Asynchronous Execution in Perl

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刺人心
刺人心 2021-02-13 13:09

Is there a way to implement non-blocking / asynchronous execution (without fork()\'ing) in Perl?

I used to be a Python developer for many years... Python has really great

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  • 2021-02-13 13:33

    Twisted also uses cooperative multi-tasking just like POE & Coro.

    However it looks like Twisted Deferred does (or can) make use of threads. NB. See this answer from the SO question Twisted: Making code non-blocking

    So you would need to go the same route with POE (though using fork is probably preferable).

    So one POE solution would be to use: POE::Wheel::Run - portably run blocking code and programs in subprocesses.

    For alternatives to POE take a look at AnyEvent and Reflex.

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  • 2021-02-13 13:33

    I believe you use select for that kind of thing. More similarly to forking, there's threading.

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  • 2021-02-13 13:37

    I'm not very familiar with Twisted or POE, but basic parallel execution is pretty simple with threads. Interpreters are generally not compiled with threading support, so you would need to check for that. The forks package is a drop-in replacement for threading (implements the full API) but using processes seamlessly. Then you can do stuff like this:

    my $thread = async {
        print "you can pass a block of code as an arg unlike Python :p";
        return some_func();
    };
    my $result = $thread->join();
    

    I've definitely implemented callbacks from an event loop in an async process using forks and I don't see why it wouldn't work with threads.

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  • 2021-02-13 13:49

    Coro is a mix between POE and threads. From reading its CPAN documentation, I think that IO::Async does real asynchronous execution. threads can be used too - at least Padre IDE successfully uses them.

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  • 2021-02-13 13:51

    POE is fine if you want asynchronous processing but using only a single cpu (core) is fine. For example if the app is I/O limited a single process will be enough most of the time.

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  • 2021-02-13 13:56

    No other callback can start running while another is already running!

    As far as I can tell - this is the same with all languages (per CPU thread of course; modern web servers usually spawn a least one process or thread per CPU core, so it will look (to users) like stuff it working in parallel, but the long-running callback didn't get interrupted, some other core just did that work).

    You can't interrupt an interrupt, unless the interrupted interrupt has been programmed specifically to accommodate it.

    Imagine code that takes 1min to run, and a PC with 16 cores - now imagine a million people try to load that page, you can deliver working results to 16 people, and "time out" all the rest, or, you can crash your web server and give no results to anyone. Folks choose not to crash their web server, which is why they never permit callbacks to interrupt other callbacks (not that they could even if they tried - the caller never gets control back to make a new call before the prior one has ended anyhow...)

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