I test the code in the c++ standard ISO/IEC 14882-03 14.6.1/9 on Xcode 4.1 and Visual Studio 2008. The outputs of the two compiler are both different from the expected result of
As noted in the first example, this is an instance of two-phase name lookup, which both GCC and Clang implement but MSVC does not. And in this case, both GCC and Clang are correct: it's actually the standard that is wrong, as noted in C++ core defect report #197. The C++11 standard contains a different example.
This is one of the most common problems we see when porting code to Clang from either MSVC (which never implemented two-phase name lookup) or from GCC (which didn't implement two-phase name lookup uniformly until recently).
What you're running into is the fact that Visual Studio does not implement two-phase lookup. They only look up the actual name when you instantiate the template.
And Microsoft has pretty much decided at this point that they're not interested in supporting two-phase lookup.
I don't know what to tell you except that I would agree with you that this is incorrect behavior.
I think what's probably happening is that in the case of MSVC, the compiler is optimizing away an extra pass at the cost of ending up with the knowledge of a later-defined function that should not be use in the case of non-template calls. I must confess, I don't get how GCC/LLVM would end up with the results that they do, as the results are what you would expect as the exception and not the rule.
I guess I'd file it as a bug on http://bugreport.apple.com/ and http://connect.microsoft.com/ and see what they say?