Change all accented letters to normal letters in C++

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迷失自我
迷失自我 2021-02-13 10:18

The question

How can you change all accented letters to normal letters in C++ (or in C)?

By that, I mean something like eéèêaàäâçc would become

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  • 2021-02-13 10:42
    char* removeAccented( char* str ) {
        char *p = str;
        while ( (*p)!=0 ) {
            const char*
            //   "ÀÁÂÃÄÅÆÇÈÉÊËÌÍÎÏÐÑÒÓÔÕÖ×ØÙÚÛÜÝÞßàáâãäåæçèéêëìíîïðñòóôõö÷øùúûüýþÿ"
            tr = "AAAAAAECEEEEIIIIDNOOOOOx0UUUUYPsaaaaaaeceeeeiiiiOnooooo/0uuuuypy";
            unsigned char ch = (*p);
            if ( ch >=192 ) {
                (*p) = tr[ ch-192 ];
            }
            ++p; // http://stackoverflow.com/questions/14094621/
        }
        return str;
    }
    
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  • 2021-02-13 10:51

    I know it only in theory. Basically, you perform Unicode normalization, then some decomposition, purge all diacritics, and recompose again.

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  • 2021-02-13 10:57

    You should first define what you mean by "accented letters" what has to be done is largely different if what you have is say some extended 8 bits ASCII with a national codepage for codes above 128, or say some utf8 encoded string.

    However you should have a look at libicu which provide what is necessary for good unicode based accented letters manipulation.

    But it won't solve all problems for you. For instance what should you do if you get some chinese or russian letter ? What should you do if you get the Turkish uppercase I with point ? Remove the point on this "I" ? Doing so it would change the meaning of the text... etc. This kind of problems are endless with unicode. Even conventional sorting order depends of the country...

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  • 2021-02-13 10:58

    Assuming the values are just chars, I'd create an array with the desired target values and then just replace each character with the corresponding member in the array:

    char replacement[256];
    int n(0);
    std::generate_n(replacement, 256, [=]() mutable -> unsigned char { return n++; });
    replacement[static_cast<unsigned char>('é')] = 'e';
    // ...
    std::transform(s.begin(), s.end(), s.begin(),
                   [&](unsigned char c){ return replacement[c]; });
    

    Since the question is also tagged with C: when using C you'd need to create suitable loops to do the same operations but conceptually it would just same way. Similarily, if you can't use C++ 2011, you'd just use suitable function objects instead of the lambda functions.

    Obviously, the replacement array can be set up just once and using a smarter approach than what is outlined above. However, the principle should work. If you need to replace Unicode characters thing become a bit more interesting, though: For one, the array would be fairly large and in addition the character may need multiple words to be changed.

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  • 2021-02-13 11:03

    I am afraid there is no easy way around here.

    In application I work on this was solved by using internal codepage tables, each codepage table (like 1250, 1251, 1252, etc) contained actual codepage letter and non-diacritic equivalent. Tables were auto generated using c#, it contains some classes that really make that easy (with some heuristics actually), also java allows to implement it quicly.

    This was actually for multibyte data with codepages, but it could be used for UNICODE strings (by just searching all tables for given unicode letter).

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  • 2021-02-13 11:04

    My use case was needing to do a case-insensitive sort a long list of strings, where some of the strings might have diacriticals. So for instance I wanted "Añasco Municipio" to come right before "Anchorage Municipality", instead of coming right before "Abbeville County" as it was doing with a naive comparison.

    My strings are encoded in UTF-8, but there's a chance that they might contain some extended ascii characters instead of proper UTF-8 Unicode. I could have promoted all strings to UTF-8, and then used a library that could do UTF-8 string comparison, but I wanted to have full control both for speed and for deciding exactly how diacritical characters are mapped to non-diacritical characters. (My choices include things like treating the masculine ordinal indicator as "o", and treating the copyright character as c.)

    The "two-byte" codes below are UTF-8 sequences. The "one-byte" codes are extended ascii.

    This is where I got the codes:

    http://www.ascii-code.com/

    http://www.endmemo.com/unicode/unicodeconverter.php

    void SimplifyStringForSorting( string *s, bool changeToLowerCase )
    {
        // C0 C1 C2 C3 C4 C5 E0 E1 E2 E3 E4 E5 AA // one-byte codes for "a"
        // C3 80 C3 81 C3 82 C3 83 C3 84 C3 85 C3 A0 C3 A1 C3 A2 C3 A3 C3 A4 C3 A5 C2 AA // two-byte codes for "a"
    
        // C8 C9 CA CB E8 E9 EA EB // one-byte codes for "e"
        // C3 88 C3 89 C3 8A C3 8B C3 A8 C3 A9 C3 AA C3 AB // two-byte codes for "e"
    
        // CC CD CE CF EC ED EE EF // one-byte codes for "i"
        // C3 8C C3 8D C3 8E C3 8F C3 AC C3 AD C3 AE C3 AF // two-byte codes for "i"
    
        // D2 D3 D4 D5 D6 F2 F3 F4 F5 F6 BA // one-byte codes for "o"
        // C3 92 C3 93 C3 94 C3 95 C3 96 C3 B2 C3 B3 C3 B4 C3 B5 C3 B6 C2 BA // two-byte codes for "o"
    
        // D9 DA DB DC F9 FA FB FC // one-byte codes for "u"
        // C3 99 C3 9A C3 9B C3 9C C3 B9 C3 BA C3 BB C3 BC // two-byte codes for "u"
    
        // A9 C7 E7 // one-byte codes for "c"
        // C2 A9 C3 87 C3 A7 // two-byte codes for "c"
    
        // D1 F1 // one-byte codes for "n"
        // C3 91 C3 B1 // two-byte codes for "n"
    
        // AE // one-byte codes for "r"
        // C2 AE // two-byte codes for "r"
    
        // DF // one-byte codes for "s"
        // C3 9F // two-byte codes for "s"
    
        // 8E 9E // one-byte codes for "z"
        // C5 BD C5 BE // two-byte codes for "z"
    
        // 9F DD FD FF // one-byte codes for "y"
        // C5 B8 C3 9D C3 BD C3 BF // two-byte codes for "y"
    
        int n = s->size();
        int pos = 0;
        for ( int i = 0 ; i < n ; i++, pos++ )
        {
            unsigned char c = (unsigned char)s->at( i );
            if ( c >= 0x80 )
            {
                if ( i < ( n - 1 ) && (unsigned char)s->at( i + 1 ) >= 0x80 )
                {
                    unsigned char c2 = SimplifyDoubleCharForSorting( c, (unsigned char)s->at( i + 1 ), changeToLowerCase );
                    if ( c2 < 0x80 )
                    {
                        s->at( pos ) = c2;
                        i++;
                    }
                    else
                    {
                        // s->at( pos ) = SimplifySingleCharForSorting( c, changeToLowerCase );
                        // if it's a double code we don't recognize, skip both characters;
                        // this does mean that we lose the chance to handle back-to-back extended ascii characters
                        // but we'll assume that is less likely than a unicode "combining character" or other
                        // unrecognized unicode character for data
                        i++;
                    }
                }
                else
                {
                    unsigned char c2 = SimplifySingleCharForSorting( c, changeToLowerCase );
                    if ( c2 < 0x80 )
                    {
                        s->at( pos );
                    }
                    else
                    {
                        // skip unrecognized single-byte codes
                        pos--;
                    }
                }
            }
            else
            {
                if ( changeToLowerCase && c >= 'A' && c <= 'Z' )
                {
                    s->at( pos ) = c + ( 'a' - 'A' );
                }
                else
                {
                    s->at( pos ) = c;
                }
            }
        }
        if ( pos < n )
        {
            s->resize( pos );
        }
    }
    
    unsigned char SimplifyDoubleCharForSorting( unsigned char c1, unsigned char c2, bool changeToLowerCase )
    {
        // C3 80 C3 81 C3 82 C3 83 C3 84 C3 85 C3 A0 C3 A1 C3 A2 C3 A3 C3 A4 C3 A5 C2 AA // two-byte codes for "a"
        // C3 88 C3 89 C3 8A C3 8B C3 A8 C3 A9 C3 AA C3 AB // two-byte codes for "e"
        // C3 8C C3 8D C3 8E C3 8F C3 AC C3 AD C3 AE C3 AF // two-byte codes for "i"
        // C3 92 C3 93 C3 94 C3 95 C3 96 C3 B2 C3 B3 C3 B4 C3 B5 C3 B6 C2 BA // two-byte codes for "o"
        // C3 99 C3 9A C3 9B C3 9C C3 B9 C3 BA C3 BB C3 BC // two-byte codes for "u"
        // C2 A9 C3 87 C3 A7 // two-byte codes for "c"
        // C3 91 C3 B1 // two-byte codes for "n"
        // C2 AE // two-byte codes for "r"
        // C3 9F // two-byte codes for "s"
        // C5 BD C5 BE // two-byte codes for "z"
        // C5 B8 C3 9D C3 BD C3 BF // two-byte codes for "y"
    
        if ( c1 == 0xC2 )
        {
            if ( c2 == 0xAA ) { return 'a'; }
            if ( c2 == 0xBA ) { return 'o'; }
            if ( c2 == 0xA9 ) { return 'c'; }
            if ( c2 == 0xAE ) { return 'r'; }
        }
    
        if ( c1 == 0xC3 )
        {
            if ( c2 >= 0x80 && c2 <= 0x85 ) { return changeToLowerCase ? 'a' : 'A'; }
            if ( c2 >= 0xA0 && c2 <= 0xA5 ) { return 'a'; }
            if ( c2 >= 0x88 && c2 <= 0x8B ) { return changeToLowerCase ? 'e' : 'E'; }
            if ( c2 >= 0xA8 && c2 <= 0xAB ) { return 'e'; }
            if ( c2 >= 0x8C && c2 <= 0x8F ) { return changeToLowerCase ? 'i' : 'I'; }
            if ( c2 >= 0xAC && c2 <= 0xAF ) { return 'i'; }
            if ( c2 >= 0x92 && c2 <= 0x96 ) { return changeToLowerCase ? 'o' : 'O'; }
            if ( c2 >= 0xB2 && c2 <= 0xB6 ) { return 'o'; }
            if ( c2 >= 0x99 && c2 <= 0x9C ) { return changeToLowerCase ? 'u' : 'U'; }
            if ( c2 >= 0xB9 && c2 <= 0xBC ) { return 'u'; }
            if ( c2 == 0x87 ) { return changeToLowerCase ? 'c' : 'C'; }
            if ( c2 == 0xA7 ) { return 'c'; }
            if ( c2 == 0x91 ) { return changeToLowerCase ? 'n' : 'N'; }
            if ( c2 == 0xB1 ) { return 'n'; }
            if ( c2 == 0x9F ) { return 's'; }
            if ( c2 == 0x9D ) { return changeToLowerCase ? 'y' : 'Y'; }
            if ( c2 == 0xBD || c2 == 0xBF ) { return 'y'; }
        }
    
        if ( c1 == 0xC5 )
        {
            if ( c2 == 0xBD ) { return changeToLowerCase ? 'z' : 'Z'; }
            if ( c2 == 0xBE ) { return 'z'; }
            if ( c2 == 0xB8 ) { return changeToLowerCase ? 'y' : 'Y'; }
        }
    
        return c1;
    }
    
    unsigned char SimplifySingleCharForSorting( unsigned char c, bool changeToLowerCase )
    {
        // C0 C1 C2 C3 C4 C5 E0 E1 E2 E3 E4 E5 AA // one-byte codes for "a"
        // C8 C9 CA CB E8 E9 EA EB // one-byte codes for "e"
        // CC CD CE CF EC ED EE EF // one-byte codes for "i"
        // D2 D3 D4 D5 D6 F2 F3 F4 F5 F6 BA // one-byte codes for "o"
        // D9 DA DB DC F9 FA FB FC // one-byte codes for "u"
        // A9 C7 E7 // one-byte codes for "c"
        // D1 F1 // one-byte codes for "n"
        // AE // one-byte codes for "r"
        // DF // one-byte codes for "s"
        // 8E 9E // one-byte codes for "z"
        // 9F DD FD FF // one-byte codes for "y"
    
        if ( ( c >= 0xC0 && c <= 0xC5 ) || ( c >= 0xE1 && c <= 0xE5 ) || c == 0xAA )
        {
            return ( ( c >= 0xC0 && c <= 0xC5 ) && !changeToLowerCase ) ? 'A' : 'a';
        }
    
        if ( ( c >= 0xC8 && c <= 0xCB ) || ( c >= 0xE8 && c <= 0xEB ) )
        {
            return ( c > 0xCB || changeToLowerCase ) ? 'e' : 'E';
        }
    
        if ( ( c >= 0xCC && c <= 0xCF ) || ( c >= 0xEC && c <= 0xEF ) )
        {
            return ( c > 0xCF || changeToLowerCase ) ? 'i' : 'I';
        }
    
        if ( ( c >= 0xD2 && c <= 0xD6 ) || ( c >= 0xF2 && c <= 0xF6 ) || c == 0xBA )
        {
            return ( ( c >= 0xD2 && c <= 0xD6 ) && !changeToLowerCase ) ? 'O' : 'o';
        }
    
        if ( ( c >= 0xD9 && c <= 0xDC ) || ( c >= 0xF9 && c <= 0xFC ) )
        {
            return ( c > 0xDC || changeToLowerCase ) ? 'u' : 'U';
        }
    
        if ( c == 0xA9 || c == 0xC7 || c == 0xE7 )
        {
            return ( c == 0xC7 && !changeToLowerCase ) ? 'C' : 'c';
        }
    
        if ( c == 0xD1 || c == 0xF1 )
        {
            return ( c == 0xD1 && !changeToLowerCase ) ? 'N' : 'n';
        }
    
        if ( c == 0xAE )
        {
            return 'r';
        }
    
        if ( c == 0xDF )
        {
            return 's';
        }
    
        if ( c == 0x8E || c == 0x9E )
        {
            return ( c == 0x8E && !changeToLowerCase ) ? 'Z' : 'z';
        }
    
        if ( c == 0x9F || c == 0xDD || c == 0xFD || c == 0xFF )
        {
            return ( ( c == 0x9F || c == 0xDD ) && !changeToLowerCase ) ? 'Y' : 'y';
        }
    
        return c;
    }
    
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