I have an icon identified by an HICON
handle that I want to draw centered on a custom control.
How do I determine the size of the icon so that I can calcula
The Win32 GetIconInfo
call will return, as part of its response, the icon's source bitmap. You can get the icon image size from this.
Dim IconInf As IconInfo
Dim BMInf As Bitmap
If (GetIconInfo(hIcon, IconInf)) Then
If (IconInf.hbmColor) Then ' Icon has colour plane
If (GetObject(IconInf.hbmColor, Len(BMInf), BMInf)) Then
Width = BMInf.bmWidth
Height = BMInf.bmHeight
BitDepth = BMInf.bmBitsPixel
End If
Call DeleteObject(IconInf.hbmColor)
Else ' Icon has no colour plane, image data stored in mask
If (GetObject(IconInf.hbmMask, Len(BMInf), BMInf)) Then
Width = BMInf.bmWidth
Height = BMInf.bmHeight \ 2
BitDepth = 1
End If
End If
Call DeleteObject(IconInf.hbmMask)
End If
Here is a C++ version of code:
struct MYICON_INFO
{
int nWidth;
int nHeight;
int nBitsPerPixel;
};
MYICON_INFO MyGetIconInfo(HICON hIcon);
// =======================================
MYICON_INFO MyGetIconInfo(HICON hIcon)
{
MYICON_INFO myinfo;
ZeroMemory(&myinfo, sizeof(myinfo));
ICONINFO info;
ZeroMemory(&info, sizeof(info));
BOOL bRes = FALSE;
bRes = GetIconInfo(hIcon, &info);
if(!bRes)
return myinfo;
BITMAP bmp;
ZeroMemory(&bmp, sizeof(bmp));
if(info.hbmColor)
{
const int nWrittenBytes = GetObject(info.hbmColor, sizeof(bmp), &bmp);
if(nWrittenBytes > 0)
{
myinfo.nWidth = bmp.bmWidth;
myinfo.nHeight = bmp.bmHeight;
myinfo.nBitsPerPixel = bmp.bmBitsPixel;
}
}
else if(info.hbmMask)
{
// Icon has no color plane, image data stored in mask
const int nWrittenBytes = GetObject(info.hbmMask, sizeof(bmp), &bmp);
if(nWrittenBytes > 0)
{
myinfo.nWidth = bmp.bmWidth;
myinfo.nHeight = bmp.bmHeight / 2;
myinfo.nBitsPerPixel = 1;
}
}
if(info.hbmColor)
DeleteObject(info.hbmColor);
if(info.hbmMask)
DeleteObject(info.hbmMask);
return myinfo;
}