I wanted image to have rounded corners. I implement this xml code and use this in my image view. but image overlap the shape. I am downloading the image through async task.<
Try like this if you need to get rounded image ..
Your MainActivity.java class
public class MainActivity extends Activity {
private static final int REQUEST_CODE = 1;
private Bitmap bitmap;
private ImageView imageView;
Bitmap roundedBitmapImage;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
imageView = (ImageView) findViewById(R.id.result);
}
public void pickImage(View View) {
Intent intent = new Intent();
intent.setType("image/*");
intent.setAction(Intent.ACTION_GET_CONTENT);
intent.addCategory(Intent.CATEGORY_OPENABLE);
startActivityForResult(intent, REQUEST_CODE);
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
if (requestCode == REQUEST_CODE && resultCode == Activity.RESULT_OK)
try {
// We need to recycle unused bitmaps
if (bitmap != null) {
bitmap.recycle();
}
InputStream stream = getContentResolver().openInputStream(
data.getData());
bitmap = BitmapFactory.decodeStream(stream);
stream.close();
/* Bitmap bitmap1=BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher);
Bitmap bitmap2=BitmapFactory.decodeResource(getResources(), R.drawable.ic_launcher);
Bitmap resultingImage=Bitmap.createBitmap(320, 480, bitmap1.getConfig());
Canvas canvas = new Canvas(resultingImage);
Paint paint = new Paint();
paint.setAntiAlias(true);
Path path=new Path();
path.lineTo(150, 0);
path.lineTo(230, 120);
path.lineTo(70, 120);
path.lineTo(150, 0);
canvas.drawPath(path, paint);
paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
canvas.drawBitmap(bitmap2, 0, 0, paint);*/
//-------> compositeImageView.setImageBitmap(resultingImage);
// Use this when to provide any shape to image i.e Fit image to any shape.
// under mentioned taking reference from Rounder class. Finally changing image in round shape.
// Here we are passing reference bitmap.
roundedBitmapImage = new Rounder().getRoundedShape(bitmap);
imageView.setImageBitmap(roundedBitmapImage);
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
super.onActivityResult(requestCode, resultCode, data);
}
}
And your rounder class ..
/** This class crops image to round shape */
public class Rounder {
public Bitmap getRoundedShape(Bitmap scaleBitmapImage) {
int targetWidth = 125;
int targetHeight = 125;
Bitmap targetBitmap = Bitmap.createBitmap(targetWidth, targetHeight,
Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(targetBitmap);
Path path = new Path();
path.addCircle(((float) targetWidth - 1) / 2,
((float) targetHeight - 1) / 2,
(Math.min(((float) targetWidth), ((float) targetHeight)) / 2),
Path.Direction.CCW);
canvas.clipPath(path);
Bitmap sourceBitmap = scaleBitmapImage;
canvas.drawBitmap(sourceBitmap, new Rect(0, 0, sourceBitmap.getWidth(),
sourceBitmap.getHeight()), new Rect(0, 0, targetWidth,
targetHeight), null);
return targetBitmap;
}
}
Create a Drawable XML file
<shape xmlns:android="http://schemas.android.com/apk/res/android"
android:shape="rectangle">
<corners android:radius="8dp" />
<solid android:color="@android:color/white" />
<stroke
android:width="1dp"
android:color="@color/md_white_1000" />
In your layout you add the drawable as a background on the imageView.
<ImageView
android:layout_width="200dp"
android:layout_height="200dp"
android:src="@drawable/photo"
android:background="@drawable/roundcorners"/>
Then you add this line in your Java code.
ImageView.setClipToOutline(true);
Note: this only works with level 21+
I use extend ImageView:
public class RadiusCornerImageView extends android.support.v7.widget.AppCompatImageView {
private int cornerRadiusDP = 0; // dp
private int corner_radius_position;
public RadiusCornerImageView(Context context) {
super(context);
}
public RadiusCornerImageView(Context context, AttributeSet attrs) {
super(context, attrs);
}
public RadiusCornerImageView(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
TypedArray typeArray = context.getTheme().obtainStyledAttributes(attrs, R.styleable.RadiusCornerImageView, 0, 0);
try {
cornerRadiusDP = typeArray.getInt(R.styleable.RadiusCornerImageView_corner_radius_dp, 0);
corner_radius_position = typeArray.getInteger(R.styleable.RadiusCornerImageView_corner_radius_position, 0);
} finally {
typeArray.recycle();
}
}
@Override
protected void onDraw(Canvas canvas) {
float radiusPx = AndroidUtil.dpToPx(getContext(), cornerRadiusDP);
Path clipPath = new Path();
RectF rect = null;
if (corner_radius_position == 0) { // all
// round corners on all 4 angles
rect = new RectF(0, 0, this.getWidth(), this.getHeight());
} else if (corner_radius_position == 1) {
// round corners only on top left and top right
rect = new RectF(0, 0, this.getWidth(), this.getHeight() + radiusPx);
} else {
throw new IllegalArgumentException("Unknown corner_radius_position = " + corner_radius_position);
}
clipPath.addRoundRect(rect, radiusPx, radiusPx, Path.Direction.CW);
canvas.clipPath(clipPath);
super.onDraw(canvas);
}
}
you can do by XML like this way
<stroke android:width="3dp"
android:color="#ff000000"/>
<padding android:left="1dp"
android:top="1dp"
android:right="1dp"
android:bottom="1dp"/>
<corners android:radius="30px"/>
and pragmatically you can create rounded bitmap and set in ImageView.
public static Bitmap getRoundedCornerBitmap(Bitmap bitmap) {
Bitmap output = Bitmap.createBitmap(bitmap.getWidth(),
bitmap.getHeight(), Config.ARGB_8888);
Canvas canvas = new Canvas(output);
final int color = 0xff424242;
final Paint paint = new Paint();
final Rect rect = new Rect(0, 0, bitmap.getWidth(), bitmap.getHeight());
final RectF rectF = new RectF(rect);
final float roundPx = 12;
paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(color);
canvas.drawRoundRect(rectF, roundPx, roundPx, paint);
paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
canvas.drawBitmap(bitmap, rect, rect, paint);
return output;
}
For Universal lazy loader you can use this wat also.
DisplayImageOptions options = new DisplayImageOptions.Builder()
.displayer(new RoundedBitmapDisplayer(25)) // default
.build();
I use Universal Image loader library to download and round the corners of image, and it worked for me.
ImageLoaderConfiguration config = new ImageLoaderConfiguration.Builder(thisContext)
// You can pass your own memory cache implementation
.discCacheFileNameGenerator(new HashCodeFileNameGenerator())
.build();
DisplayImageOptions options = new DisplayImageOptions.Builder()
.displayer(new RoundedBitmapDisplayer(10)) //rounded corner bitmap
.cacheInMemory(true)
.cacheOnDisc(true)
.build();
ImageLoader imageLoader = ImageLoader.getInstance();
imageLoader.init(config);
imageLoader.displayImage(image_url,image_view, options );