Difference between associated and raw values in swift enumerations

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我寻月下人不归
我寻月下人不归 2021-02-12 22:35

Swift enumerations have both associated and raw values. But the use cases of these values is not clear to me. So I would really appreciate if anyone can explain the difference b

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  • 2021-02-12 23:20

    Answers by @Airspeed Velocity and @yoAlex5 explain the difference well, but they state that

    enums can have either associated either raw values.

    This is not so for Swift 4 and 5. Here is a good illustration on for having them both in one enum. You'll need default values for raw value initialiser, of course.

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  • 2021-02-12 23:26

    In Swift, an enum cannot have both raw values and associated values at the same time.

    Raw Values

    enum Color: String {
        case white = "#ffffff"
        case black = "#000000"
    }
    

    A "raw value" is an unique identifier of a type. It means that you are able to construct your type by ID. For example:

    XCTAssertEqual(Color.white, Color(rawValue: "#ffffff"))
    

    To get raw value use

    Color.white.rawValue
    

    Associated Values

    enum Color {
        case white
        case black
        
        case custom(hex: String)
    }
    

    Swift's "associated values" allows you to add additional information into enum that can be defined dynamically. Please note when we introduce "associated values", we omit the "raw values" and add a type annotation. This makes it impossible to use the "raw value" to reconstruct your type, because it is now set up dynamically.

    You can read the "associated value" as follows:

    let myColor = Color.custom(hex: "#ff00ff")
        
    switch myColor {
    case .custom(let hex):
        print("custom color hex:\(hex)") //#ff00ff
    case .white:
        print("white color")
    case .black:
        print("black color")
    }
    

    Please note that Objective-C does not support Swift's enum(except Int-bound)

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  • 2021-02-12 23:33

    Raw values are for when every case in the enumeration is represented by a compile-time-set value. The are akin to constants, i.e.

    let A = 0
    let B = 1
    

    is similar to:

    enum E: Int {
        case A  // if you don't specify, IntegerLiteralConvertible-based enums start at 0
        case B
    }
    

    So, A has a fixed raw value of 0, B of 1 etc set at compile time. They all have to be the same type (the type of the raw value is for the whole enum, not each individual case). They can only be literal-convertible strings, characters or numbers. And they all have to be distinct (no two enums can have the same raw value).

    Associated values are more like variables, associated with one of the enumeration cases:

    enum E {
        case A(Int)
        case B
        case C(String)
    }
    

    Here, A now has an associated Int that can hold any integer value. B on the other hand, has no associated value. And C has an associated String. Associated types can be of any type, not just strings or numbers.

    Any given value of type E will only ever hold one of the associated types, i.e. either an Int if the enum is an A, or a String if the enum is a C. It only needs enough space for the bigger of the two. Types like this are sometimes referred to as "discriminated unions" – a union being a variable that can hold multiple different types, but you know (from the enum case) which one it is holding.

    They can even be generic. The most common example of which is Optional, which is defined like this:

    enum Optional<T> {
        case .Some(T)
        case .None
    }
    
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