C# How to use interfaces

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不知归路
不知归路 2021-02-12 20:15

This is a relatively straight forward question. But I was wondering what the correct usage is for accessing a method inside a separate project through the use of an interface.

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  • 2021-02-12 20:59

    The class needs to read:

    public class Test : ITest
    

    in its declaration.

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  • 2021-02-12 20:59

    First off, you need to have your Test class inherit/implement ITest.

    class Test : ITest
    {
        public string TestMethod() { return "test"; }
    }
    

    Then, in your controller class, you need to initialize test -- whether directly, or in the constructor.

    public class HomeController : Controller
    {
        public ITest test = new Test();
        public ActionResult Index()
        {
            return Content(test.TestMethod());
        }
    }
    

    Although in many cases, you should prefer to create the ITest outside of the constructor and pass it in or something.

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  • 2021-02-12 21:01

    What ?

    Interfaces are basically a contract that all the classes implementing the Interface should follow. They looks like a class but has no implementation.

    In C# Interface names by convention is defined by Prefixing an 'I' so if you want to have an interface called shapes, you would declare it as IShapes

    Now Why ?

    Improves code re-usability

    Lets say you want to draw Circle, Triangle. You can group them together and call them Shapesand have methods to draw Circle and Triangle But having concrete implementation would be a bad idea because tomorrow you might decide to have 2 more Shapes Rectangle & Square. Now when you add them there is a great chance that you might break other parts of your code.

    With Interface you isolate the different implementation from the Contract


    How to use them ?

    Usage Scenario Day 1

    You were asked to create an App to Draw Circle and Triangle

    interface IShapes
    {
       void DrawShape();
    }
    
    class Circle : IShapes
    {
        
        public void DrawShape()
        {
            Console.WriteLine("Implementation to Draw a Circle");
        }
    }
    
    class Triangle : IShapes
    {
        public void DrawShape()
        {
            Console.WriteLine("Implementation to draw a Triangle");
        }
    }
    
    static void Main()
    {
         List <IShapes> shapes = new List<IShapes>();
         shapes.Add(new Circle());
         shapes.Add(new Triangle());
    
         foreach(var shape in shapes)
         {
             shape.DrawShape();
         }
    }
    

    Usage Scenario Day 2

    If you were asked add Square and Rectangle to it, all you have to do is create the implentation for it in class Square: IShapes and in Main add to list shapes.Add(new Square());

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  • 2021-02-12 21:06
    • You never instantiate ITest test, you only declare it.
    • Your Test class doesn't inherit from the interface.

    You need to update your class declaration

    public class Test : ITest // interface inheritance 
    {
    

    And in your controller, instantiate test.

    ITest test = new Test();
    

    As you get further along, you'll want to explore techniques for injecting the Test instance into the controller so that you do not have a hard dependency upon it, but just on the interface ITest. A comment mentions IoC, or Inversion of Control, but you should look into various Dependency Inversion techniques techniques (IoC is one of them, dependency injection, etc).

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