My struct
type Result struct {
name string
Objects []struct {
id int
}
}
Initialize values for this
func mai
Objects
contains no elements. You need to append
element first. Like this:
r.Objects = append(r.Objects, struct{ id int }{})
Also you can omit r.Objects[0].id = 10;
using initialization of your struct like this:
r.Objects = append(r.Objects, struct{ id int }{ 10 })
Firstly, I'd say it's more idiomatic to define a type for your struct, regardless of how simple the struct is. For example:
type MyStruct struct {
MyField int
}
This would mean changing your Result
struct to be as follows:
type Result struct {
name string
Objects []MyStruct
}
The reason your program panics is because you're trying to access an area in memory (an item in your Object
s array) that hasn't been allocated yet.
For arrays of structs, this needs to be done with make
.
r.Objects = make([]MyStruct, 0)
Then, in order to add to your array safely, you're better off instantiating an individual MyStruct
, i.e.
ms := MyStruct{
MyField: 10,
}
And then append
ing this to your r.Objects
array
r.Objects = append(r.Objects, ms)
For more information about make
, see the docs
After defining the struct as suggested in another answer:
type MyStruct struct {
MyField int
}
type Result struct {
Name string
Objects []MyStruct
}
Then you can initialize a Result
object like this:
result := Result{
Name: "I am Groot",
Objects: []MyStruct{
{
MyField: 1,
},
{
MyField: 2,
},
{
MyField: 3,
},
},
}
Full code:
package main
import "fmt"
func main() {
result := Result{
Name: "I am Groot",
Objects: []MyStruct{
{
MyField: 1,
},
{
MyField: 2,
},
{
MyField: 3,
},
},
}
fmt.Println(result)
}
type MyStruct struct {
MyField int
}
type Result struct {
Name string
Objects []MyStruct
}
You can verify this in this Go playground.