Are these objects's references on the Stack or on the Heap?

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猫巷女王i
猫巷女王i 2020-11-27 14:51

I would really appreciate if someone could tell me whether I understand it well:

class X
{
   A a1=new A(); // reference on the stack, object value on the he         


        
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  • 2020-11-27 15:07

    You are asking questions about implementation details, so the answer will depend upon the particular implementation. Let's consider a version of your program that actually compiles:

    class A { public int VarA; }
    class X
    {
        static void Main(string[] args)
        {
            A a1 = new A();
            a1.VarA = 5;
            A a2 = a1;
            a2.VarA = 10;
        }
    }
    

    here's what happens on Microsoft's CLR 4.0, running C# 4.0, in Debug mode.

    At this point the stack frame pointer has been copied into register ebp:

    Here we allocate heap memory for the new object.

    A a1 = new A();
    mov         ecx,382518h 
    call        FFE6FD30 
    

    That returns a reference to a heap object in eax. We store the reference in stack slot ebp-48, which is a temporary slot not associated with any name. Remember, a1 has not been initialized yet.

    mov         dword ptr [ebp-48h],eax 
    

    Now we take that reference we just stored on the stack and copy it into ecx, which will be used for the "this" pointer to the call to the ctor.

    mov         ecx,dword ptr [ebp-48h] 
    

    Now we call the ctor.

    call        FFE8A518 
    

    Now we copy the reference stored in the temporary stack slot into register eax again.

    mov         eax,dword ptr [ebp-48h] 
    

    And now we copy the reference in eax into stack slot ebp-40, which is a1.

    mov         dword ptr [ebp-40h],eax 
    

    Now we must fetch a1 into eax:

    a1.VarA = 5;
    mov         eax,dword ptr [ebp-40h] 
    

    Remember, eax is now the address of the heap-allocated data for the thing referenced by a1. The VarA field of that thing is four bytes into the object, so we store 5 into that:

    mov         dword ptr [eax+4],5 
    

    Now we make a copy of the reference in the stack slot for a1 into eax, and then copy that into the stack slot for a2, which is ebp-44.

    A a2 = a1;
    mov         eax,dword ptr [ebp-40h] 
    mov         dword ptr [ebp-44h],eax 
    

    And now as you'd expect again we get a2 into eax and then deference the reference four bytes in to write 0x0A into the VarA:

    a2.VarA = 10;
    mov         eax,dword ptr [ebp-44h] 
    mov         dword ptr [eax+4],0Ah
    

    So the answer to your question is that references to the object are stored in the stack in three places: ebp-44, ebp-48 and ebp-40. They are stored in registers in eax and ecx. The memory of the object, including its field, is stored on the managed heap. This is all on x86 in the debug build, of Microsoft's CLR v4.0. If you want to know how stuff is stored on the stack, heap and registers in some other configuration, it could be completely different. References could all be stored on the heap, or all in registers; there might be no stack at all. It totally depends on how the authors of the jit compiler decided to implement the IL semantics.

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  • 2020-11-27 15:10

    I am new to C# also. Your question is very important, I also thinked of it. All documentation said, values goes stack and references goes heap, but as the guys above said, its just for the code inside methods. On stair of learning I realize that all programs code begin inside of a method which belong to an instance which belong to heap. So conceptual, the stack is not equal in term with heap like all documentation confuses people. The stack mecanism is found only in a method...

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  • 2020-11-27 15:11

    Strictly speaking, it is implementation-dependant. Usually, a .NET developer should not care about this things. As far as i know, in Microsoft's implementation of .NET, variables of value types are stored on the stack (when they are declared within a method), and data of reference-type objects is allocated on a managed heap. But, remember, when a value type is a field of a class, the class data itself is stored on a heap (including all value-type fields). Hence, don't mix semantics(value types vs reference types) with allocation rules. This things may or may not be correlated.

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  • 2020-11-27 15:13

    In this case a1.VarA would be on the heap as space for it would have been allocated when you did A a1 = new A().

    If you just do int i = 5; in a function that will go on the stack but as you explicitly stated a1 was to be allocated on the heap then all value types associated with it will be placed on the heap

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  • 2020-11-27 15:14

    Read Jeff Richter's CLR via C# for a complete understanding of this topic.

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  • 2020-11-27 15:21
    class X 
    { 
        A a1=new A(); // reference on the stack, object value on the heap 
        a1.VarA=5;    // on the Heap- value type (Since it is inside a reference type)
        A a2=a1;      // reference on the stack, object value on the heap 
        a2.VarA=10;   // on the Heap - value type (Since it is inside a reference type)
    }
    
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