I am using setInterval(fname, 10000);
to call a function every 10 seconds in JavaScript. Is it possible to stop calling it on some event?
I want the us
In nodeJS you can you use the "this" special keyword within the setInterval function.
You can use this this keyword to clearInterval, and here is an example:
setInterval(
function clear() {
clearInterval(this)
return clear;
}()
, 1000)
When you print the value of this special keyword within the function you outpout a Timeout object Timeout {...}
var keepGoing = true;
setInterval(function () {
if (keepGoing) {
//DO YOUR STUFF HERE
console.log(i);
}
//YOU CAN CHANGE 'keepGoing' HERE
}, 500);
You can also stop the interval by adding an event listener to let's say a button with the ID "stop-interval":
$('buuton#stop-interval').click(function(){
keepGoing = false;
});
HTML:
<button id="stop-interval">Stop Interval</button>
Note: The interval will still be executed, nothing will happen though.
The answers above have already explained how setInterval returns a handle, and how this handle is used to cancel the Interval timer.
Some architectural considerations:
Please do not use "scope-less" variables. The safest way is to use the attribute of a DOM object. The easiest place would be "document". If the refresher is started by a start/stop button, you can use the button itself:
<a onclick="start(this);">Start</a>
<script>
function start(d){
if (d.interval){
clearInterval(d.interval);
d.innerHTML='Start';
} else {
d.interval=setInterval(function(){
//refresh here
},10000);
d.innerHTML='Stop';
}
}
</script>
Since the function is defined inside the button click handler, you don't have to define it again. The timer can be resumed if the button is clicked on again.
Simply add a class that tells the interval not to do anything. For example: on hover.
var i = 0;
this.setInterval(function() {
if(!$('#counter').hasClass('pauseInterval')) { //only run if it hasn't got this class 'pauseInterval'
console.log('Counting...');
$('#counter').html(i++); //just for explaining and showing
} else {
console.log('Stopped counting');
}
}, 500);
/* In this example, I'm adding a class on mouseover and remove it again on mouseleave. You can of course do pretty much whatever you like */
$('#counter').hover(function() { //mouse enter
$(this).addClass('pauseInterval');
},function() { //mouse leave
$(this).removeClass('pauseInterval');
}
);
/* Other example */
$('#pauseInterval').click(function() {
$('#counter').toggleClass('pauseInterval');
});
body {
background-color: #eee;
font-family: Calibri, Arial, sans-serif;
}
#counter {
width: 50%;
background: #ffffd;
border: 2px solid #009afd;
border-radius: 5px;
padding: 5px;
text-align: center;
transition: .3s;
margin: 0 auto;
}
#counter.pauseInterval {
border-color: red;
}
<!-- you'll need jQuery for this. If you really want a vanilla version, ask -->
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<p id="counter"> </p>
<button id="pauseInterval">Pause</button></p>
I've been looking for this fast and easy approach for ages, so I'm posting several versions to introduce as many people to it as possible.
Already answered... But if you need a featured, re-usable timer that also supports multiple tasks on different intervals, you can use my TaskTimer (for Node and browser).
// Timer with 1000ms (1 second) base interval resolution.
const timer = new TaskTimer(1000);
// Add task(s) based on tick intervals.
timer.add({
id: 'job1', // unique id of the task
tickInterval: 5, // run every 5 ticks (5 x interval = 5000 ms)
totalRuns: 10, // run 10 times only. (omit for unlimited times)
callback(task) {
// code to be executed on each run
console.log(task.name + ' task has run ' + task.currentRuns + ' times.');
// stop the timer anytime you like
if (someCondition()) timer.stop();
// or simply remove this task if you have others
if (someCondition()) timer.remove(task.id);
}
});
// Start the timer
timer.start();
In your case, when users click for disturbing the data-refresh; you can also call timer.pause()
then timer.resume()
if they need to re-enable.
See more here.
The clearInterval() method can be used to clear a timer set with the setInterval() method.
setInterval always returns a ID value. This value can be passed in clearInterval() to stop the timer. Here is an example of timer starting from 30 and stops when it becomes 0.
let time = 30;
const timeValue = setInterval((interval) => {
time = this.time - 1;
if (time <= 0) {
clearInterval(timeValue);
}
}, 1000);