AS3 - Abstract Classes

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孤城傲影
孤城傲影 2021-02-11 16:52

How can I make an abstract class in AS3 nicely?

I\'ve tried this:

public class AnAbstractClass
{
    public function toBeImplemented():void
    {
                


        
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4条回答
  • 2021-02-11 17:45
    package 
    {
        import flash.errors.IllegalOperationError;
        import flash.utils.getDefinitionByName;
        import flash.utils.getQualifiedClassName;
        import flash.utils.getQualifiedSuperclassName;
    
        public class AbstractClass 
        {
            public function AbstractClass()
            {
                inspectAbstract();
            }
    
            private function inspectAbstract():void 
            {
                var className : String = getQualifiedClassName(this);
                if (getDefinitionByName(className) == AbstractClass ) 
                {
                    throw new ArgumentError(
                    getQualifiedClassName(this) + "Class can not be instantiated.");
                }
            }
    
            public function foo():void
            {
                throw new IllegalOperationError("Must override Concreate Class"); 
            }
        }
    }
    

    package
    {
        public class ConcreteClass extends AbstractClass
        {
            public function ConcreteClass()
            {
                super();
            }
    
            override public function foo() : void 
            {
                trace("Implemented");
            }
       }
    }
    
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  • 2021-02-11 17:46

    As long as they don't permit non-public constructors in actionscript, you'd have to rely on run time errors for abstract classes and singletons.

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  • 2021-02-11 17:52

    In AS3 would just use interfaces to make sure all functions are implemented at compile time. I know it different but does the trick for an example such as the one above.

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  • 2021-02-11 17:57

    abstract classes are not supported by actionscript 3. see http://joshblog.net/2007/08/19/enforcing-abstract-classes-at-runtime-in-actionscript-3/

    the above reference also provides a kind of hackish workaround to create abstract classes in as3.

    Edit
    also see http://www.kirupa.com/forum/showpost.php?s=a765fcf791afe46c5cf4c26509925cf7&p=1892533&postcount=70

    Edit 2 (In response to comment)

    Unfortunately, you're stuck with the runtime error. One alternative would be to have a protected constructor.... except as3 doesn't allow that either. See http://www.berniecode.com/blog/2007/11/28/proper-private-constructors-for-actionscript-30/ and http://gorillajawn.com/wordpress/2007/05/21/actionscript-3-%E2%80%93-no-private-constructor/.

    You may Also find these useful: http://www.as3dp.com/category/abstract-classes/ and, in particular, http://www.as3dp.com/2009/04/07/design-pattern-principles-for-actionscript-30-the-dependency-inversion-principle/

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