VR Headset issue: objects displayed in one eye because of default shader. (in my case TextMeshPro shader)

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小蘑菇
小蘑菇 2021-02-11 03:15

I have:

  • Unity
  • High Definition Render Pipeline (HDRP)
  • Single pass rendering (no ability to change)
  • VR Headset

Part of object

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