VR Headset issue: objects displayed in one eye because of default shader. (in my case TextMeshPro shader)

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悲&欢浪女
悲&欢浪女 2021-02-11 02:56

I have:

  • Unity
  • High Definition Render Pipeline (HDRP)
  • Single pass rendering (no ability to change)
  • VR Headset

Part of object

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