How to change the icon of a Bar Button when pressed in Swift?

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小鲜肉
小鲜肉 2021-02-10 16:23

I\'m creating a stopwatch in Swift and I want to change the play icon I have selected for a bar button to a pause icon when the button is pressed to start the stopwatch. How do

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  • 2021-02-10 17:03

    For Swift 3

    This is how I did it in Swift 3:

    var favoritesBarButtonOn: UIBarButtonItem!
    var favoritesBarButtonOFF: UIBarButtonItem!
    
    favoritesBarButtonOn = UIBarButtonItem(image: #imageLiteral(resourceName: "TabBarIconSettingsOff"), style: .plain, target: self, action: #selector(didTapFavoritesBarButtonOn))
    favoritesBarButtonOFF = UIBarButtonItem(image: #imageLiteral(resourceName: "TabBarIconSettingsOn"), style: .plain, target: self, action: #selector(didTapFavoritesBarButtonOFF))
    
    self.navigationItem.rightBarButtonItems = [self.rightNavBarButton, self.favoritesBarButtonOn]
    
    func didTapFavoritesBarButtonOn() {
        self.navigationItem.setRightBarButtonItems([self.rightNavBarButton, self.favoritesBarButtonOFF], animated: false)
        print("Show Favorites")
    }
    
    func didTapFavoritesBarButtonOFF() {
        self.navigationItem.setRightBarButtonItems([self.rightNavBarButton, self.favoritesBarButtonOn], animated: false)
        print("Show All Chat Rooms")
    }
    

    For Swift 4

    var favoritesBarButtonOn: UIBarButtonItem! var favoritesBarButtonOFF: UIBarButtonItem!

    favoritesBarButtonOn = UIBarButtonItem(image: #imageLiteral(resourceName: "TabBarIconSettingsOff"), style: .plain, target: self, action: #selector(didTapFavoritesBarButtonOn))
    favoritesBarButtonOFF = UIBarButtonItem(image: #imageLiteral(resourceName: "TabBarIconSettingsOn"), style: .plain, target: self, action: #selector(didTapFavoritesBarButtonOFF))
    
    self.navigationItem.rightBarButtonItems = [self.favoritesBarButtonOn]
    
    func didTapFavoritesBarButtonOn() {
        self.navigationItem.setRightBarButtonItems([self.favoritesBarButtonOFF], animated: false)
        print("Show Favorites")
    }
    
    func didTapFavoritesBarButtonOFF() {
        self.navigationItem.setRightBarButtonItems([self.favoritesBarButtonOn], animated: false)
        print("Show All Chat Rooms")
    }
    
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  • 2021-02-10 17:04

    I believe that you already found a solution for your question, but I'll leave this in case anyone still needs it.

    UIBarButtonItem is not a UIControl, however you can initialise it with a custom view, i.e. a custom UIButton programmatically as follows:

    let playButton = UIButton(frame: CGRectMake(0, 0, 30, 30))
    playButton.addTarget(self, action: "togglePlay:", forControlEvents: .TouchUpInside)
    playButton.setImage(UIImage(named: "play-active"), forState: .Normal)
    playButton.setImage(UIImage(named: "play-inactive"), forState: .Selected)
    let rightButton = UIBarButtonItem(customView: playButton)
    self.navigationItem.setRightBarButtonItems([rightButton], animated: true)
    

    idea from Custom "Pressed" UIBarButtonItem Backgrounds

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  • 2021-02-10 17:06

    You can not change a UIBarButtonItem's style during runtime. You must remove the UIBarButtonItem and then add the UIBarButtonItem you'd like.

    @IBOutlet weak var toolBar: UIToolbar!
    var pauseButton = UIBarButtonItem()
    var playButton = UIBarButtonItem()
    var arrayOfButtons = [AnyObject]()
    
    override func viewDidLoad() {
        super.viewDidLoad()
        pauseButton = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Pause, target: self, action: "pauseButtonTapped")
        playButton = UIBarButtonItem(barButtonSystemItem: UIBarButtonSystemItem.Play, target: self, action: "playButtonTapped")
    
        arrayOfButtons = self.toolBar.items!
        arrayOfButtons.insert(playButton, atIndex: 0) // change index to wherever you'd like the button
        self.toolBar.setItems(arrayOfButtons, animated: false)
    }
    
    func playButtonTapped() {
        arrayOfButtons = self.toolBar.items!
        arrayOfButtons.removeAtIndex(0) // change index to correspond to where your button is
        arrayOfButtons.insert(pauseButton, atIndex: 0)
        self.toolBar.setItems(arrayOfButtons, animated: false)
    }
    
    func pauseButtonTapped() {
        arrayOfButtons = self.toolBar.items!
        arrayOfButtons.removeAtIndex(0) // change index to correspond to where your button is
        arrayOfButtons.insert(playButton, atIndex: 0)
        self.toolBar.setItems(arrayOfButtons, animated: false)
    }
    

    UIBarButtonItem Class Reference

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