I\'m writing a puzzle game. When the user presses the check button, I see if the solution they entered is correct. Depending on the result, I present one of two action sheets fo
Using Tag solve this problem
levelCompleteActionSheet.tag = 100;
showErrorsActionSheet.tag = 101;
- (void) levelCompleteActionSheet:(UIActionSheet *)actionSheet didDismissWithButtonIndex:(NSInteger)buttonIndex {
if(actionSheet.tag == 100){
// levelCompleteActionSheet implement your required function
}
else if(actionSheet.tag == 101){
// showErrorsActionSheet implement your required function
}
}
The methods that will be called by a UIActionSheet on its delegate are the methods listed in the UIActionSheetDelegate protocol.
http://developer.apple.com/library/ios/#documentation/uikit/reference/UIModalViewDelegate_Protocol/UIActionSheetDelegate/UIActionSheetDelegate.html
To be called, your method must be one of those methods. I don't see levelCompleteActionSheet
or showErrorsActionSheet
listed in that protocol! :) Your method must be named actionSheet:clickedButtonAtIndex:
, and not some name you make up out of whole cloth.
Set a tag for each actionSheet, then use a switch
statement in the UIActionSheet delegate.
- (void)checkSolution
{
if (allCorrect)
{
UIActionSheet *levelCompleteActionSheet = [[UIActionSheet alloc] initWithTitle:@"Congratulations! You Have Finished the Level!" delegate:self cancelButtonTitle:@"Review my work" destructiveButtonTitle:@"Choose next puzzle" otherButtonTitles:nil, nil];
[levelCompleteActionSheet setTag: 0];
[levelCompleteActionSheet showInView:self.view];
[levelCompleteActionSheet release];
}
else
{
UIActionSheet *showErrorsActionSheet = [[UIActionSheet alloc] initWithTitle:@"Sorry, thats not right. Show errors in red?" delegate:self cancelButtonTitle:@"No Thanks, I'll keep trying" destructiveButtonTitle:@"Yes please, I'm stuck!" otherButtonTitles:nil, nil];
[showErrorsActionSheet setTag: 1];
[showErrorsActionSheet showInView:self.view];
[showErrorsActionSheet release];
}
}
- (void)actionSheet:(UIActionSheet *)actionSheet clickedButtonAtIndex:(NSInteger)buttonIndex
{
switch ( actionSheet.tag )
{
case 0: /* levelCompleteActionSheet */
{
switch ( buttonIndex )
{
case 0: /* 1st button*/
break;
case 1: /* 2nd button */
break;
}
}
break;
case 1: /* showErrorsActionSheet */
break;
}
}
The same would apply anywhere else in this class as well, including levelCompleteActionSheet:
and showErrorsActionSheet:
. The only difference is, you would need to create an iVar for each actionSheet instead of creating them in checkSolution
.