BFS in binary tree

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我在风中等你
我在风中等你 2021-02-10 10:38

I\'m trying to write the codes for breadth-first search in binary tree. I\'ve stored all the data in a queue, but I can\'t figure out how to travel to all nodes and consume all

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  • 2021-02-10 10:48

    You are not doing a breadth first traversal here. Instead you are enqueuing the left and right element inside the queue and moving to the left subtree. You are exhausting the left subtree first and then moving on to the right subtree.

    Write a procedure to enqueue the node instead.

    void breadthFirstSearch (btree *bt, queue **q) {
     btree *tmpNode;
     enqueue(q,bt); //Assuming your root node has data
    
     while (!isempty(q)) //Assume isempty returns false when queue is not empty
     {
      tmpNode = dequeue(q);
      //Do whatever you want to do with tmpNode->data
      enqueue(tmpNode->left);
      enqueue(tmpNode->right);
      /* If this is a acyclic graph(tree) then this procedure should do, else you have to mark the nodes you have visited in-order not to end in a cycle */
     }
    
    }
    
    int main()
    {
    breadthFirstSearch(bt,q)
    return 0
    }
    
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  • 2021-02-10 10:57

    A BFS can be easily written without recursion. Just use a queue to order your expansions:

    void BFS(btree *start)
    {
        std::deque<btree *> q;
        q.push_back(start);
        while (q.size() != 0)
        {
            btree *next = q.front();
            // you may want to print the current node here or do other processing
            q.pop_front();
            if (next->left)
                q.push_back(next->left);
            if (next->right)
                q.push_back(next->right);
        }
    }
    

    The key is that you don't need to traverse the tree recursively; you just let your data structure handle the order in which you visit nodes.

    Note that I'm using the C++ deque here, but anything that lets you put items on the back and get them from the front will work fine.

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  • 2021-02-10 11:05
    void bfs_bintree (btree_t *head)
    {
      queue_t *q;
      btree_t *temp;
    
      q = queue_allocate ();
      queue_insert (q, head);
    
      while (!queue_is_empty (q))
      {
        temp = queue_remove (q);
    
        if (temp->left)
          queue_insert (temp->left);
    
        if (temp->right)
          queue_insert (temp->right);
      }
      queue_free (q);
      return;
    }
    

    First the head node is inserted into the queue. The loop will iterate while the queue is not empty. Starting from the head node, in each iteration one node is removed and the non-null childs are inserted in the queue. In each iteration one node gets out and its non-null childs gets pushed. In the next iteration the next oldest discovered vertex, which is now at the front of the queue , is taken out (in the order they were discovered) and then they are processed to check their child.

                                    A
                                   / \
                                  /   \
                                 B     C
                                / \     \
                               /   \     \
                              D     E     F
                             / \         / \
                            /   \       /   \
                           G     H     I     J
    
    
    iteration  Vertex Selection Discovery Queue State
     initial                    :  A
        1            A          :  B C     {A is removed and its children inserted}
        2            B          :  C D E   {B is removed and its only child inserted}
        3            C          :  D E F   {C is removed and its children inserted}
        4            D          :  E F G H {D is removed and its children inserted}
        5            E          :  F G H   {E is removed and has not children}
        6            F          :  G H I J {F is removed and its children inserted}
        7            G          :  H I J   {G is removed has no children}
        8            H          :  I J     {H is removed has no children}
        9            I          :  J       {I is removed has no children}
        10           J          :  (empty) {J is removed has no children}
    

    Above the iteration stops when we get that there is no more discovered vertex which are waiting to be selected, in the queue, so all the vertices which were discovered in the binary tree (graph connected component) is selected.

    I your code first you pass enqueue the nodes in queue and then traverse these childs again recursively, which creates a DFS pattern. If you have to do recursion, you need to check for if the queue is empty as the base condition. Also have a check how you are passing the queue, i think it may be incorrect. I would suggest an iterative solution.

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