C++ classes as instance variables of an Objective-C class

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轻奢々
轻奢々 2021-02-10 06:29

I need to mix Objective-C and C++. I would like to hide all the C++ stuff inside one class and keep all the others plain Objective-C. The problem is that I want to have some C++

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  • 2021-02-10 06:59

    This sounds like a classic use for an interface/@protocol. Define an objective-c protocol for the API and then provide an implementation of that protocol using your Objective-C++ class. This way clients need only know about the protocol and not the header of the implementation. So given the original implementation

    @interface Foo : NSObject
    {
        id regularObjectiveCProperty;
        CPPClass cppStuff;
    
    }
    
    @end
    

    I would define a protocol

    //Extending the NSObject protocol gives the NSObject
    // protocol methods. If not all implementations are
    // descended from NSObject, skip this.
    @protocol IFoo <NSObject>
    
    // Foo methods here
    @end
    

    and modify the original Foo declaration to

    @interface Foo : NSObject <IFoo>
    {
        id regularObjectiveCProperty;
        CPPClass cppStuff;
    }
    
    @end
    

    Client code can then work with type id<IFoo> and does not need to be compiled as Objective-C++. Obviously you can pass an instance of Foo to these clients.

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  • 2021-02-10 07:02

    DO NOT DO THIS

    If you ifdef out an instance variable, that will give two separate instance variable layouts for this class. You will get random memory smashers all over the place because memory allocated for the object in half the cases will be too short. Instead of ifdefing out the instance variable, forward-declare its type like

    struct CPPClass;
    

    and have a pointer to it in the ivar, then in your init/dealloc methods call new/delete to create the object. If you have several objects, you can create a struct to hold all C++ ivars directly and then just new/delete that struct.

    See this thread for more detail and further links to information, including a podcast that talks at length about ObjC++: Can I separate C++ main function and classes from Objective-C and/or C routines at compile and link?

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  • 2021-02-10 07:05

    Is there some particular reason you cannot just use Objective C++ for everything? Simply switch the compiler to Compile Sources As: Objective C++ (or rename all your source files from .cpp or .m to .mm). Then you can freely intermix your C++ and Objective C.

    C++ starts spreading to the whole application

    What problem is there with that? If your Objective C code is doing only C/Objective C code in general, then it will almost certainly not be affected at all by being compiled as C++. There is no appreciable size or speed performance issues.

    The only two downsides I've found are: you cannot (yet) use clang static analyser to analyseC++; some (relatively weird) C code wont work in C++, which is occasionally an issue when using third party C code.

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  • 2021-02-10 07:15

    You might find that you have problems doing this -- from what I remember of ObjectiveC++ you may find that the constructor and the destructor for your enclosed C++ object won't get called.

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  • 2021-02-10 07:18

    I also ran into this issue recently. In my case a protocol was overkill. I just needed to keep a pointer to a data access object that happened to be a C++ object.

    What I did was declare the class with a void * instance variable and cast it when I use it in the instance methods.

    This is a little bit hack-y, but conceptually, it's very similar to what the Objective-C id type is.

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