Use Firebase DB with local DB

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走了就别回头了
走了就别回头了 2021-02-09 21:39

In my app I have SQLite db. I want to introduce sync between devices of my users. Firebase DB looks like an acceptable solution, but Firebase DB<

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  • 2021-02-09 21:56

    Some options for HTML5 hybrid apps

    This is not what the OP asked about, but hopefully useful to some seekers.

    You can use any combination of client and server database to implement storing remotely-maintained data in the device so it will be available when offline.


    Some client options :

    • SQLite
      (which is using the "native" browser database, works on iOS Safari and Android webkit browsers)

    • IndexdDB
      (another "native" option, but not supported in early Android, or fully supported for iOS - so NOT a good option)

    • JayData
      (which provides an abstraction layer from the underlying native implementation)

    • Lawnchair
      (another popular client abstraction - I found the documentation lacking and have not used this for that reason)

    Some server options :

    • MongoDB
    • RethinkDB
    • MySQL (for an SQL DB on the server)

      and, of course there are many many more.

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  • 2021-02-09 21:58

    If your firebase structure is not too complex you could also make a interface which defines methods like

    void addData(Data data);
    Data getData(long id);
    void editData(Data data, long id);
    void deleteData(long id);
    

    then create 2 classes implementing that interface, one using Firebase the other using SQLite.

    DatabaseImplementation
    FirebaseImplementation
    

    Inside your Firebase implementation, you would publish the data like normal, and publish one new node to something like root/requestUpdate/userId/push/ and push would contain information on where you request an update, and what deviceId published it.

    Then have a ValueEventListener tied to that mentioned node, and if it gets a new child, have it look whether the deviceId is the same or not. If it is not, have the FirebaseImplementation getData using the information you got, and then use the DatabaseImplementation, to addData.

    That would make sure that whenever a change is made, any other logged in client will know to update its firebase. If the client is not online, the next time he will be online he will do it as ValueEventListener triggers when it is attached. Make sure to loop through all the requested updates to make sure all are made. Also store the push keys of any updates you did complete on a local database that way you dont end up updating more than once.

    Basically the firebase will always be up to date and store any changes a user made on a seperate node which is listened to by all clients.

    Obviously this solution still has many problems you would need to fix, like figuring out when to delete the requestUpdate node. Logically after every user has synced but how do you determine this? ...

    As for the first login, you would need to write a populateDatabaseFromFirebase() method which will do a whole lot of getDatas and addDatas. How you would do that will depend on how your DB looks. You then would store that the user has already logged in with SharedPreferences and the firebase UID.

    That all being said, this will only work if your firebase is pretty flat. If you have a complex database, then everything becomes much more complicated and entangled and then it might be worth looking into an external library.

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