I\'m trying to make an android game using sprites, (or very pixelated characters, backgrounds etc.). I draw them on the canvas like so...
matrix.preScale(xrat,yrat
Create a new Paint to use when drawing the bitmaps with the settings:
Paint drawPaint = new Paint(); drawPaint.setAntiAlias(false); drawPaint.setFilterBitmap(false);
Filtering I believe is on by default and will attempt to smooth out bitmaps when drawn scaled up.